Can you give us more details regarding the chocobo buddy system?
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Can you give us more details regarding the chocobo buddy system?
Could you go a little more in-depth with your plans for PvP? Will any PvP component such as rewards, abilities, or storyline crossover into PvE, or will certain things remain PvP-only?
Can you give us more details regarding player housing?
How exactly will MNK be different in 2.0? How will the other classes/jobs combat style change?
Do you have any plans to implement content like or similar to campaign and/or beseiged from FF11?
If you implement housing with Gardens, will a new profession combo be something like gardener/harvester?
Since TP system will be changed, there will be a sort of "Ballad of war" (Like the Ballad of magi but for TP) to give a regain effect?
Will we be able to breed many differently coloured Chocobos? (not just 4 like FF11)
Will summoner summon an actual pet or will it be Yuna from Final Fantasy Dissidia 012 style?
Will Black Mages spells be revised, so they are pure damage spells not hybrid enfeebles, thusly making Fire/Ice spells more effective for damage dealing like Thunder/Thundara combo?
I noticed the 'moon phases' icon is disappeared in the new UI. There is still something (or gameplay related) about it in Realm Reborn?
Will auto attack have multiple hits as levels increase? example level 1-19 single hit, 20-29 two hits, 30-39 three hits so on so fourth.
Or how will auto attack change considering the new battle system and new class roles?
Will classes and jobs still be defined by their weapon, or will classes/jobs have access to different weapon types?
We will have also some open-world dungeons like Shposhae?
Will we get to have a trophy case or gallery of things we can show in our houses?
Question:
FFXIV:ARR Benchmark. When?
Thx
Will you sell us the Meteor Survivor T-shirts Polo version and regular version?
Summoner will keep the Carbuncle "ability"?
Is there anything more you can tell us about race and gender (or name) changes in 2.0?
What will be shown on our characters that lets everyone know we played the original FFXIV? I wanna see it please!
Do we get to play our characters during open beta and carry out any progression we make during beta to the official release?
Will there be new and different hairstyle options available immediately upon the release of 2.0 / FFXIV:ARR? Thanks!
Now that you have made Summoner, a "pet class" which also debuffs, do you feel there is any type of job that is "missing" from a strategic standpoint?
What happened to the treasure maps that were to be readable by only DoL classes?
Is there any way you could provide information as to how instance 'lock-outs' and reward drops will be implemented in ARR? Will there be a loot pool, token system or similar?
Does the development team have plans to reinstate a support class that is focussed, solely or in part, on the debilitating abilities [and others] that had already been implemented in version one, but removed with the class overhaul some time ago?
Thank you.
Can you please go over how beta is going to work for us later this year? I want to know when our characters are transferred during the beta stage, that we keep any progression we made with them up to the retail release.
Will you be adding new/old summons like the ones from FFXII or Griever from FFVIII?
Will Chocobo breeding cards have the bird information on them such as stats and abilities to see before you buy them.
Given the similarities already present, are there any plans to more directly tie the storylines/characters from FF11 to FFXIV, or reward players that may migrate from FFXI to FFXIV with the release of 2.0?
Will tp and mp regen be comparable for the amount of tp/mp costs of skills/spells respectively?
Will we be able to replay the main scenario if we have already completed since it is going to be revamped?
Solo content.
Discuss
Can we go play in the volcano?
Talk about the auction house and will one be available at 2.0 launch?
There are people who are wary of a monthly subscription since they don't play too often, will there ever be any plans to also be able to pay for blocks of time, so as to make people feel like they aren't wasting a monthly fee?
Is there any way we can get a list of quests (not achievements!) that will have their progression reset when we begin playing the new FFXIV?
Is there any idea about a "Skillchain System" to achieve "Fine Play"?
Is a Triple Triad/Tetra Master Card game in the works yet? And If not, why not and why is it not in game yet?
Now that Summoner has been announced, Can you give us more detail on how this job will function in a party setting and could you also tell us what were gonna be summoning? (lesser primals, elementals ext ext..)
What will happen to Dated Items? Will they be removed or just the recipe?