Quote:
Originally Posted by
Katish
1: A system that let's sprouts summon someone to help them, mentors will all receive a notification and whoever answers first will be the one teleported
So, we’d be constantly receiving pop ups. New players can already ask in NN, their GC or use PF.
Quote:
2: A system that let's sprouts have the option to "party with mentors", which will provide them with people [mentors] who (should) know what they're doing in a dungeon. It should also prompt what the sprout is queuing in for
Mentor roulette is for filling whatever needs filling. It’s not FFXIV Academy save, perhaps, if an extreme pops up. If they allow mentors to pick and chose, some duties would never fill and I bet the mount grinders would jump on the short duties like Guildhests. Btw, it’s ok for a mentor to not know/remember everything.
For extremes, the best is to use PF whether you are new or not.
Quote:
3: A system that lets sprouts pass on the work to mentors, i.e if a quest needs a specific item they cannot make...lets a mentor make it for them.
That defeats the purpose of the Crafting Mentor system: the idea is to teach the sprout how to be able to make whatever they want to make, not to make it for them. There’s the market board for those who don’t want to craft.
Quote:
4: A place you can help teach a sprout their skills, roles, etc. Can be a prompt that "[Name of player here] in [Training Grounds here], looking for help on [Job here].
I don’t see the need for that. They could simply expand the existing tutorial to include some more different basic markers like the stack marker and circles you have to take away from others (maybe it’s already there, I don’t remember). As you progress the game, figuring out new mechanics is part of the fun.
For rotations and stuff, there are plenty of resources on the net and you can already meet a sprout near a training dummy. And please no more prompts/pop ups.
Quote:
Sprout deliveries, allows sprouts to make some item to send to a mentor to thank them for helping them craft [Can be sparklers or something silly like that]… and give the mentor a feels good emotion by receiving something in exchange for help) [Could also be a Pseudo Craft Delivery to teach them how to sign up for them]
They can already craft whatever they want and give it away. And sparklers are like pop-ups: no more lol
You also don’t want to start a trend where mentors are expected to receive rewards from people they help. It would quickly become toxic. Just no.
Quote:
8. Sprouts hunts, revamping hunt logs to become normal hunts to teach sprouts how to unlock them. Allows Mentors to join them on Hunts… and teaching them where the pseudo monster spawns.
9: Something to do with Fates, but honestly Fates need an entire revamp
Aren’t we pushing this a bit far? Hunts and fates? Really? What’s next, start a kindergarten in Thanalan? At some point people need to be able to take initiative, play the game and explore the game world by themselves. They can ask questions and look it up.
There are many players who can help in this game, not just mentors. A sprout who completed something and understands it can help too (and there are thousands of “fake sprouts” wjo have other characters too).