The Phookas released a video showing off what the set looks like on different races and genders. ( ͡° ͜ʖ ͡°)
At 3:15, there's a section that show what the ear guards look like on different races.
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The Phookas released a video showing off what the set looks like on different races and genders. ( ͡° ͜ʖ ͡°)
At 3:15, there's a section that show what the ear guards look like on different races.
By Menphina, that outfit is hideous! Also have no idea what that has to do with magitek.
I really need to make a male character one day just to dress them in fem-looking gear, would be awesome...
ANYWAY. That new shop gear is... yeah, not a fan at all. The shoes are OK I suppose, but even if this was free, I would likely just stick it in the draws and never touch it. Not really a fan of the more 'modern' looking glams to be honest. The emote is sweet, but still sucks its more things that are on the store and not in-game.
I personally don't mind when items from the Korean and/or Chinese servers, character cosplay, IRL event/campaign rewards, and/or items that clearly clash with XIV's lore/worldbuilding get added to the cash shop but I get kind of leery when stuff outside those criteria, that could work with the in-game lore and worldbuilding, get added. \(;´□`)/
Examples include: the Seigneur's Attire, the Far Northern Attire, the Resshi Attire, Mheg Deaca Attire, and the Fuga Attire.
As for my actual opinion on how the outfit looks, I like it but don't we already have quiet a few baggy, similarly-looking hoodies and jackets? I like the boots and gloves and the ear guards are fine but I think a /visor option is in order. The pants are just generic. ((●≧艸≦)
Also the picture used in the OP isn't actually an in-game screenshot. It's from back in the day when the Thavnairian Bustier set was still gender-locked, so someone drew it on. This doesn't have anything to really do with the new cash shop outfit but I thought it was a good moment to bring up XIV community history.(。>ω<)。
How are you calculating those? As much as there are plenty of in-game-only outfits, that sounds like a an improbably small number out of 5649 pages x 36 per page = over 200,000 outfits altogether.
At a quick test myself, using the "exclude Mog Station items" search filter takes that right down to 3535 pages – a loss of 2114 pages or over 76,000 glamours.
Adding "exclude seasonal items" on top of that only makes a small further dent, down to 3153 pages.
That said, that still leaves 113,000 glamours made from solely in-game items, and the Mog Station pieces might be something small or easily substituted.
Unless I missed a beat, doesn't CBU3 keep a steady cadence of at least one new in-game glam every patch? It seems like that's the way it's been for a long time. Each time there's a new patch I go to the market board to see what the new gear is and I can't remember ever not finding any.
more shit in the shop, instead of put in the game to incentivize people to actually play the game.
I agree that the amount of items going to the store nowadays is depressing and I do wish more was going in-game as rewards, though I do find the notion that more effort is actually being put into the store then the actual patchs disingenuous at best. We are still getting new Glam and Gear (Most of which look better then what the store offers) and mounts/minions.
Yeah, would make for a cool anniversary item or MSQ reward. Crafting seems logical, would be fine with having it behind Island Sanctary.
Yeah and what about it?
I want it and I had the money for it, so I got it. I already doing some work on it already and hopefully, I can come up with some awesome glam with it (you should see some of my glams from the Lala thread)!
At the end of the day, to each its own. If you want to get it, then just get it. If you don't want it, then dont worry about it.
I dont like immersion breaking modern glams
Funny thing about this debate..nobody will drop the ugly truth about the two sides.
Eh...Im honestly getting sick and tired of these designer modern day glams. I rather have more lore appropriate adventuring glams than the stuff theyve been churning out.
That can stay in the cash shop where it belongs.
That's a really good idea. I often don't worry too much about most of the sets on Mogstation because I'm only interested in one or two items from them. And like you said, the full set can still be cheaper than buying all pieces individually to still incentivize that, but they could gain with players who would buy those one or two pieces when they wouldn't have bought anything at all before.
Hmm, maybe I did not explain myself correctly (for that, its my bad) but I use all of the stuff I get from mogstation, event and gear to make my glams (almost nine years of stuff). Besides you can make anything if you put your mind too it and I just doing some stuff before I went to work today.
Man, all you people shilling for the cash shop and how it goes back into the game sure must feel silly now. Inb4 patch cycles get stretched to 5 months and the dungeon gets removed. lol Should have bought more whale mounts, guys. :D Mr. SE needs a new yacht.
Just means for me time to save up and/or wait for a sale.
It isn't a problem whatsoever. SE is a company. A company exists to make money. The items are entirely optional. I don't care about mogstation and rarely spend money on the mogstation. There is also a metric ton of incredible glamour in this game. The endless tears folk of these forums just like to focus on the negative. They don't like to look at the full picture because the truth hurts.
One new glamour sold on the marketboard and crafted with map materials, in addition to glamours from other sources like (for this cycle) variant dungeons and Island Sanctuary, and intermittently from PVP, and that's only the limit if you're counting glamour as only the level 1 stuff with no other purpose.
We've also gotten the tomestone, raid and alliance gear, and usually at least one new design from either dungeon or crafted gear, within a cycle of six months or two patches – so on how you count those up, anything from 4 outfits (plus say 3 glamours, making 7) that a single-job-player can now use, to 4x3=12 new gear models to 4x7=28 new exact variations of outfits, and weapons besides. And in that time, we've gotten... what, three or four new single outfits from the cash shop?
Grumble about the cash shop if you like, but you can't claim that the majority of glamour is going to the shop.