That's assuming the same number of people play each job. However the jobs and roles ratio through the player base itself is heavily saturated on DPS to the point DPS role accounts most times for 60-80% of the active players with the fluctuations being attributed to what the new shiny things are for each expansion. Needless to say with Stormblood dropping SAM and RDM into the mix which were easily 2 of the most requested jobs by the players the DPS role count skyrocketed while the tank and healer role counts cratered until people got their fill of playing the new shiny things.
