No one escapes the Gold Loxx w/o da haxxoringz!
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No one escapes the Gold Loxx w/o da haxxoringz!
Top players: “Come on guys, we need a deranking system to combat the cheaters and filter out those with no skills.”
Majority players: “Nah, we don’t need that. It’ll make the game worse for everyone. Doesn’t solve the cheating problem mind you.”
Yoshi and devs: “With our data, for now on…de-ranking and new system combating cheaters…..also full rank reset.”
Majority players: “………..Why? This will be horrible. Nothing good will come from this!”
Top players: “You don’t know what you’re talking about. This will be a great system. It’ll filter out the good and the bad.”
……..1 week later
Top players: “Maybe we shouldn’t demand for this change.”
Majority players: “You think?! The content is worse now.”
A bit too early to call the changes bad, the first Crystal games happened like yesterday on most data centers.
What you see is a lot of people complaining about not being able to go through the Gold wall, which is to be expected. Not too happy myself about everyone being brought down to Bronze, but it's just a temporary elo hell. The "real" Crystal players will climb out. The only changes most people have seen is a bigger player pool from Unranked to Gold, not the demotion.
About the cheating, I think people don't realize that PVP players can spot it when there's any. That speedhacking video in the other post was not some shocking revelation. The Aether PVP community knew for a few days that this person was cheating, they have been reported and now we are almost taking bets if they'll make it to Crystal before SE bans them (if they do). As for wintrading, do people really don't think we can spot 2 players with the same class where one is AFK and the other one is performing well ? Plus, with the changes to refusing ranked queues, it probably discourages people from even trying.
Let's wait a bit to see if the Crystal players are happy about the changes when there's a healthy pool of players at the higher ranks. I have a feeling they are mostly going to be with the occasional rager that goes from Crystal to Platinum.
It’s one of those things where you have to go outside of the chats now that the in-game is monitored…can’t say the things you could say and forums being monitored..can’t say the things you could say. You COULD say what you wanted, but we’re in an age that ppls feelings are very fragile.
If we did have the ability to say what we could say about the content. It would’ve been loaded in-game and forums, but we don’t so we’re in a certain limitation situation. Even to where we’re telling ourselves that we have to respond “nicely” to get feedback.
Gordongeeko, I was really expecting platinum to be the roadblock, not gold so…….I expect them to announce a change soon. Cause if they don’t, it’s not going to end well with this overhaul PvP.
The problem is everyone got Diamond/Crystal for free last season, when CC was new so everyone was bad, demotion wasn't possible, and you could luck your way up the ranks with winstreaks. So now all of a sudden, when people actually have to play well to rank up, and the top ranks are reserved for the top players (what a crazy idea!), something must be wrong, right?
Sorry to those who got a taste of Diamond last season because SE doesn't know how to make a proper ranked ladder, but typically the only people to get that high are the top 5-10%, the people who have played 1000s of hours of similar PvP games. (It's not really a badge of honor, but tryhards be trying REALLY hard is all I'm saying.) And yet, some people who have never played a ranked PvP game in their life are they're expecting to get to Plat+ in a week... and like, that's just not how it works.
I'm really not trying to be insulting or elitist here. Just trying to address the false expectations that SE created in the first season. Everyone has to start somewhere, and naturally they're gonna be confused about what good or bad players even look like. So I don't even blame people for being frustrated at their teammates, or looking at damage-dealt/deaths as the only important metrics on the scoreboard. My advice? Just keep playing, try to learn something every match, and focus more on the overall pace of the match rather than individual kills or standing on the crystal 100% of the time (there's a good time for each of those, but it isn't ALL the time.) And watch out for who has LB ready.
Despite trying to be reasonable up to this point, I'm not a saint. So I admit, I am also laughing at the entitled and whiny people who come onto public forums and post every excuse imaginable for why they can't climb, and call the game mode dead in the first week, rather than facing the simple fact they they aren't good at the gamemode (despite playing it for a whopping 40 hours, wow, such dedication). The lack of awareness is astonishing.
I think that everyone is just thrown off about there being a hard reset. (I know I am.) It's just a natural headache that's going to last for a few weeks, everyone starting at bronze, and everyone trying to climb out of bronze all at once.
Let's not hard reset everyone next season.
I don’t think the climbing alone is the problem. It’s how they got there during the climb in Season 1 and fresh ppl in Season 2. It’s just now……no one want to re-experience that especially when the rewards for series 2 is horrible lol. A few minions, portraits, and a mount? Idk…
Also no one is going to take your words seriously. In one breath you feel sry for ppl complaining, then the next breath make fun of them complaining.
There's really no problem with many people reaching Crystal. The score ensures there's still a proper ranking beyond that. The current system just punishes everyone, and now Ranked is dying in activity probably due to people being demotivated and not enough people in higher ranks to even give matches to other higher ranked players.
Sticking gold with bronze/unranked to keep the gold from moving up has killed this mode dead. Anyone above gold either botted or win traded, and everyone knows it.
There's no reasoning with these people. I could literally film all my games from Bronze to Platinum and there would still be people saying it's wintrading.
It's okay. I suppose part of me wanted people to realize that they are not good enough and if they want to play ranked, they have to improve. But if you don't even want to recognize the issue, how can you hope to fix it ?
So, think whatever you want, abandon ranked, think to yourself that everyone else was a cheater and a wintrader anyway and that you are the only good and fair player in the whole game. Go play your 2 min casual games that keep going 100 to 0, win or lose, get your Series pass maxed up and then focus on something else.
In the meantime, myself and the people with at least a modicum of skill will play ranked, where our games will be a lot more fun when you don't have people not pressing their Recuperate button (in theory). Because besides the rewards, high-rank games are infinitely more fun. You can trust your PLD to use cover on you if you are about to die. You can trust your DNC and DRG to try to sync up their LB for maximum damage. It's a lot more strategic, it's a lot more rewarding. There is a community that you can get involved in because you'll often run into the same people. You might even make friends.
It's just... not for you.
Pretty defensive for someone claiming innocence, but we all know the truth.
Of course, why wouldn't you know the truth ?
Why would I know better what happened in my own Aether games than some worthless player from Crystal who can't even make it past Gold, if they even managed to reach that ?
Sadly, you keep proving how much you had to cheat to get that precious Season 3 Crystal cupcake. How many wins did you have to trade to get out of Gold?
Quote:
Quote Originally Posted by GordonGeeko
I got very lucky with my teammates while getting out of gold (once again).
They were all fantastic, all the time, with no exception. All god tier players pressing their LBs at the right moment, using purify when cc'd, spamming their recuperate buttons, using the potions on the field and denying the enemy theirs. If for some reason, those great players died and it was too much of a disadvantageous situation, they would fall back and regroup. I barely had to do anything at all while my teammates kept carrying me to victory.
I should go buy a lottery ticket with all that luck I keep having.
But of course, if it was not luck, it must have been cheating. It couldn't possibly be skill. Luck and cheating are the only options.
Ain't that convenient for you.
If I deny that I cheated, you say I lie. Either way, you claim you are right, even if you have absolutely NO basis to support your claims. You have nothing. You have very limited Crystalline Conflict experience. You have not played in higher ranks. You don't know any high-ranking players. I know that for a fact, because if you did, you'd know how wrong you are. You spit out baseless accusations from "things you've heard" with absolutely nothing to back them up. Where is your proof that there is mass-cheating ? Please, I'm dying to see it.
Because if there is, it is the most coordinated, mass-cheating ever made. Considering how almost everyone in the Top 100 has below 100 wins.
https://na.finalfantasyxiv.com/lodes...llineconflict/
Mass-cheating of that scale is bound to leave some traces. Where are they ? Show me. Show me your proof.
Edit: Your proof is.... obvious sarcasm from me ?
I have reached Platinum and my queue is very dead now.
The amount of people I got not knowing how pvp works, unranked, etc, was astounding.
Way more than when the new pvp FIRST DROPPED. By far.
Two people not pulling their weight is impossible to carry no matter what anybody says.
I do not understand how you CAN carry people that just GO, die, GO, die, GO, die and don't really press any buttons on their way to the respawn timer.
The worst thing is that I do indeed spam "retreat and regroup" so people hear it (and I don't feel bad about it, I want my team to win so i spam the useful advice) , but many just don't care and keep running in and dying and then we lose because "oh no the enemies are pushing, gotta PUSH the crystal"
The amount of people dying and then spamming "PUSH THE CRYSTAL" and people listening to THAt is amazing.
You are trying to tell them to run because enemies pushing with lb, that ONE person that keeps dying says to push the crystal and such they do and also die...
The groups being gold-gold-bronze-bronze-unranked is worse than having gold-silver-silver-bronze-bronze, because 2 silver people MOST likely know more than the one extra gold I had. And it was usually that i got the lower ranked team total than the enemies...
I am currently at work but I do have a handful of screenshots showing how bad people are this time around because it is definitely worse than before.
And now, in platinum, my queue is completely dead. Amazing!
And yesyes, i get it, i'm on crystal, so memeserver but crystal has good pvp people I remember and would smooch if i could. And will refuse to believe that pvp on other servers magically have better people so nobody is as bad as some people i got.
I considered attempting to climb for this series/season, did like 3 or 4 matches, was put with a weird mix of bronze, unranked and gold. Remembered how awful the mode was, and how seemingly nothing has been fixed since season one and noped outta there. I'll stick with Frontlines.
I'm reasonably sure a lot of the frustration of the current season is owed to the debuff cooldown tweaks more than anything. The sheer amount of readiness on some powerful debuffs now is just insane, despite seemingly small buffs and debuffs elsewhere across the board overall, the synergy is questionable in counterplay terms. If combined with a team that can perma-lock someone down the instant they appear, doesn't matter how good you are: you will die, repeatedly.
This is in fact made worse by the horrible and infamous netcode interaction making it difficult for some players to even do anything resembling healing or attack. So basically the ecosystem of PvP at the moment is suffering not because of a lack of competence, or willingness to learn/commit, but more likely due to functional changes that do not take into account how even these small adjustments may synergize in team orientated environments. It's not like we all forgot how to play in-between seasons at any rate.
And trust me, I get it. Nothing is more demoralizing than to basically waste entire days of your time just to make no progress. Losses wouldn't be so bad if there felt like there was anything to learn, but this season just feels... off, mechanically. Conversely at least it might be more Frontline friendly, but given the nature of that mode, it's anyone's guess. Overall feel these changes were made with duels in mind, not team fights.
I actually like cc... if not for the people that do NOT want to try in this game coming into ranked for no reason as if casual doesn't exist. You do not need to be that good to actually contribute to the team if you hit recup and guard and hit buttons.
But many people do neither. As I watch their Hp go down and down and down and down, without even getting stunned or anything, but their MP never changes and then they die.
Of course, you need to be good to win and or smart about it, but what do you do in ranked if you either don't know the mode nor want to try.
Anyways, the matchmaking is just to blame, since it can put your team with only single target burserts (mch, nin, gnb most of the time etc... ) vs. multi target bursts (smn, drg, a bit of blm, whm, we all know which classes can do aoe damage with lbs especially and who doesn't) and thats just not fun and very tiresome to deal with. Doable yes, just annoying since your team has to do way more to do damage when the others just do one lb to hurt everybody in the area.
Deranking is NOT the issue here, it is the fact that it is literally 2 ranks difference. Bronze players, if not from previous seasons, are just worse than gold players. And those who are actually good just get stuck with people that are not even trying (because they absolutely don't sometimes). It happened before, I understand that, i felt it as much then, too. But it just got worse as the pool of who you can get as GOLD increased.
If people that don't know pvp and want to learn would stick to casual and then join ranked if they want to, it would probably look a little bit better.
And Platinum is dead so i basically have to go casual if I wanted to play at all lmao
Problem is that the bads (that usually spam the most, too) immediately leave after the fight is done before even seeing the scores of how bad they actually did.
Those people will never understand that they are LITERALLY the problem here with pulling low numbers in EVERYTHING , except deaths.
So while you learn to be more careful by seeing you died a lot with low damage taken, can heal more, retreat more because running and potting is more efficient than staying with no hp and NO MP in fights to die - they do not because everybody else is the problem.
And yes I am blaming others for the cases where it is their fault because I look at how i do and see my team just do like, no damage at all sometimes, that can't be my fault.
Well, that's interesting. If I see more responses like this then my idea is pretty much sound. That I said.......somewhat lol, that the ques is going to die above platinum because no one will deal with the demotions with 4 random ppl so they'll just stop at platinum. Demoting diamond and crystal isn't going to be a good feeling to anyone with randoms, but 1v1......that's a personal responsibility, encourage you to get better at the content. Yet, how can you do that with 5v5? It's impossible....
I know it is by no means primetime on crystal, but bronze/silver/gold queues popped in 5 minutes at this time, but platinum...
https://i.imgur.com/8ujbT01.png
And it will not pop anytime soon, will check later again
I find that very hard to believe that your platinum queues are dead. There is a very large pool of players on Crystal. Would you mind showing to me those dead queues at reasonable hours (like between 5pm and 10pm PST) ?
I don't doubt that your queues didn't pop late last night. But at what time was that ? Your message was at 12:40 am PST, not exactly prime time. You won't even find a Frontlines game at that time usually.
Because yes, ranked PVP requires you to play at specific times. Always been this way, except at the beginning of S1 when the mode was new.
Funny considering i usually do queues around this time and roulettes too!
Like okay, it might not be completely dead as I said, but by miles more dead than bronze-gold
Since, as i said, i legit did never have to wait 5 minutes to get ANY pvp queue pop before at this time i posted my queue, i'm not making this up, there's a lot going on in pvp at these times, too. The MOMENT i hit platinum, it went from 5 minutes to 30 minutes (and it never popped at any time, i might be unlucky).
I will check later, it might be because of savage and it might be more than usual because it is friday, but i will still check it!
Sure, let me know later today.
I have not played much Platinum games, I pretty much stopped for now when I reached platinum to focus on my island stuff (lol), so I can't confirm exactly what the matchmaking at platinum looks like. All I know for now is that it can match you with Gold and Diamond.
But considering that Gold could match you with Unranked, Bronze , Silver, other Gold and Platinum players and it's early in the season with a lot of people still trying to get out of lower ranks, I would expect Platinum games to not be as frequent as in Gold at this time. But not as frequent doesn't mean dead. With demotion from Crystal up to potentially Platinum, I would expect those queues to stay active at prime hours for a long time.
You're comparing matchmaking that could match you with people from 4 to 5 different tiers of players vs one that can match you with probably only 3 tiers. Where 2 of those 3 tiers of players need to go through Gold first, which not all of them can, as evidenced in this thread. Of course it will be slower, it's like a funnel.
Oh i'm aware of the funneling and everybody trying to squeeze through, so did I... it's... really bad down there.
You also only get matched with plat as gold if you're gold 1, at least it happened to me only then.
Current pvp queue was 5 minutes so maybe people got out of savage and weekend queue is when you go!
Does not change the fact that the lower queue is VERY alive VERY early and i really am not making that up lol
Oh you are never going to get the low-rank fast queues at higher rank because you just have less players making it there. Just like there's more people playing casual games than ranked games, so you can get casual games at pretty much any time without waiting like more than a minute.
Even at Crystal Rank, in Season 1 you'd get ranked games at 9am PST, then at Season 2 it became 12PM PST.... and towards the end it started to be more like 3pm PST. That's more in line with how ranked PVP works in this game with the player base it has. It sucks if you're someone who is not available at night, because you pretty much can't play.
I'm not sure about Crystal DC, but on Primal or Aether, there is actually a PVP community that plays very late at night and you can sometimes get Crystal rank games until like 2am PST. But that's like what people call the "degen" hours. It's a small portion of the PVP community but it exists.
Edit: Come to think of it, I've seen Crystal rank Twitch streamers from Crystal DC having very late games as well. So it's all around on NA data centers.
I've also been bouncing between the top of gold 2 and the bottom of gold 3 for roughly a week now. I got to crystal as a BLM on both S1 and S2, and it didn't feel like I was stuck being unable to climb out of any tier, particularly during S1 (since I got reset to Dia 5 during S2). Personal skill of course does matter, but this time it really feels like it's more down to luck matching you up with a well coordinated team at least 3 times in a row in order to get a win streak to even be able to climb.
The matchmaking experience has been very very weird this time around compared to the last two seasons. Instead of putting you together with other gold players, it's a weird mix of unranked/bronzes/silvers/golds, where the gold players are always in the minority. Only very rarely do I get match ups with plat players (less than 5 games in 50 wins, not sure how many matches I've played so far in this season), but I have not gotten a single match where I was purely playing with other gold players.
I would really like to know the rationale behind the matchmaking change. I would expect to be paired up with gold most of the time instead of a mix in a ranked game mode. It's definitely made it a lot more difficult/frustrating to climb this time around, and it feels like climbing (out of gold at least) is more down to luck as compared to the last two seasons.
The only reason nobody plays this anymore is because it's still the same boring maps and the same boring rewards and not because you guys hardstuck in gold lol
You can't climb with 4 anchors tied to your feet every match. Personal skill means nothing with so much deadweight forced on people.
Luck isn't a personal skill, so don't claim luck, then try to claim personal skill like others in this thread.
What I was trying to say is that personal skill played more of a role in you being able to climb during S1 and S2, with luck playing a smaller role. Now luck plays much more of a role because of how the matchmaking system works in Gold. It might work better in Plat because you stop getting matched up with unranked/bronze players.
give up
now
Never said I wasn't going to try.
https://i.imgur.com/HPwJdfV.png
Just died from a Sam's LB+chiten, when my hud for some reason where not showing chiten. just change this move to 95% like mch one jesus
Actually getting to that higher end of play is exponentially more difficult with 6.2's change to matchmaking. You can cry personal skill all you want but fact of the matter is if there's even one person on your team not up to snuff, you're likely not going to win.
https://i.imgur.com/vro9NQ6.png
It wasn't too bad, I dropped like 4 or 5 matches and out of them probably only 3 were uncarriable.
I might wait until more people get pushed into higher ranks before I continue with the climb, it's so much easier to carry games with these players than play against the old top 100 and some over and over to reach Crystal.