Originally Posted by
HolyReign
So, because I'm not in a panic over this skill being removed, means that I am detached and exhibiting uncharacteristic feelings that I should have, because every gamer is under the same mindset, and varying opinions aren't a thing?
But I am interested in what makes you feel that Kaiten being removed, has ruined SAM gameplay? Because to me, no longer having an ability that increases the players next weapon ability's potency, hasn't fundamentally ruined the job's gameplay.
Now if I was around back in SHB days, and I played SCH, and they removed a multi-functional ability that was both a DPS skill and Self-Heal, then yeah, I'de be annoyed.
Comparing the two abilities, one (ED) provides damage, healing and a more engaging dps rotation for a job that has very little damaging options to a skill (K) that allows someone to hit harder with single follow up attack.
Apples and Oranges.