Originally Posted by
Risvertasashi
But the type of experimentation also matters.
Balan Wonderland is utterly bizarre, and sometimes radical departures from established game designs end up really catching on. It didn't here, it's just weird, but I can respect them for at least taking some creative risks in this way.
Babylon's Fall is an experiment on how mediocrely Square can slap together some proven game mechanics and try to fleece us for as much money as possible... while investing as little as possible in a quality experience. That, along with whatever NFT abominations await us in the future, is much much worse.
I can understand not wanting to support a company pursuing category 2 there. But for me personally, I'll just buy the stuff that's good and pass on the suspiciously brown and smelly ones.