Originally Posted by
Raikai
My hopes and personal wishes for further improvement to the current kit in 6.0 are:
- A tracker for Twin Snakes and Demolish built in the job gauge.
- The job gauge itself features a tiger... Why not a different frame to signal the form you\\\\'re currently in? If by some reason you have to interrupt your rotation, it\\\\'s a good way to glance and see what stage you\\\\'re at.
- Shoulder Tackle damage componenet replaced with a stun or a slow. It might be just me, but I hate when OGCDs movement utility abilities are tied to damage, because it\\\\'s never up when you actually need to move, as you have to weave them in for the dmg.
- I think Fists of Earth and Wind really need a buff on what they do, because it\\\\'s almost worthless to swap Fists for their utility. SSS gives a movement buff... Why not let that buff change according to the Fist you\\\\'re at?
- The Forbidden Chakra, it would be great if it had the same range of Enlightment or even a 15yr range. This would be amazing to have some damage to do while out of range running from stuff.
- Arm of the Destroyer moved to below level 20. It\\\\'s a major pain to partake in Roulettes that take you to a low level dungeon and you simply don\\\\'t even have an AoE.
Of course, I\\\\'m also expecting some new mechanic to replace the complexity lost with GL stacks. I wonder what they have in mind, since it\\\\'s basically a new thing. Maybe they can expand Fists functionality and interactivity, or maybe a new fourth animal form?