Originally Posted by
SpiralMask
bringing in a fresh person could take months/years to train (training in whatever engine specific stuff is going on, integration into their teams, learning their way around the codebase since basically every person has their own 'dialect' when coding) and each new person added actually decreases the efficiency of this process further (there have been a great many GDC talks over the years explaining the woes and statistics of exactly this), which is a huge investment that people would complain about not getting content ASAP after the announced new hires, since even experienced devs cant just drop in and get straight to work.
this isnt necessarily aimed at you, just that folks saying "just throw more money/people at it" are pretty greatly underestimating the challenges and time involved--and just injecting more money wont work either, since there's only so many man-hours the staff can give, and the company is adamant about not becoming a crunch-heavy or "black" company.