Originally Posted by
Zerathor
Well, if it's for somebody new to savage, I feel I'd still recommend mch over rdm still. For the simple reason that fights are easier for an individual to learn on a range class over a rdm, and if you aren't used to rdm in a more stressful environment, there's going to be a lot of backflips into the abyss on some of the fights, and missed gcds if you aren't good at slide casting when you dont have dual cast. Rdm would certainly help a new group learn the fights and prog faster if your whole group is iffy, or it's a new tier, but if you yourself need experience more I think it would be much easier to learn on a ranged job.
I feel that groups recruiting wouldn't be locking out the job based on what job it is, but rather on what they're lacking. Smn is popping off right now, so you can expect casters to be more plentiful and thus groups needing a range job for the buff. The party having a smn means they also already have a dps raise. 2 dps raisers is useful as well, but almost overkill. I feel most groups wouldn't mind either of them, at least I wouldn't.