Originally Posted by
NocturniaUzuki
I guess I'm an alien. Though maybe that was never in doubt, given how much I clash with the mainstream.
So yeah, I like Toto-rak. Because it's the first dungeon where the dungeon itself actually feels dungeon-like. There are actually traps (admittedly not dangerous ones, but still...). You inadvertantly get sucked through webs, blocking off your allies. There are poison sacs all over the place. The mobs spawn using actual sneaky tactics, where some will spawn out of view then join the fight later, including from behind. For total MMO newbs, this might even be dangerous. It still feels neat to have to worry about mobs quietly aggroing on the healer from behind, while the tank can't see.
And as annoying as the green goo may be, please remember that there are hardly any mobs along that entire hallway. So it's actually faster overall than the earlier sections.