Its fine but I found it a pain in the butt looking for people willing to open those doors. It did limit my exploring quite a bit. Maybe thats a good thing.
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Its fine but I found it a pain in the butt looking for people willing to open those doors. It did limit my exploring quite a bit. Maybe thats a good thing.
If you're playing an MMO without any friends AND you prefer it that way. . . plz just go play skyrim instead.
One of the best dungeons I'd say was Sacrarium. The fact that the maze layout changed depending on time of day as well as the day was just...exactly what a dungeon should be like, and it was open world. I don't get what's wrong with open world content and why things HAVE to be instanced.
I mean, is seeing other people exploring and fighting in a dungeon that big of a deal to MMO gamers? What happened to this genre?
I agree with the OP. Part of what made FFXI one of the most memorable experiences i've had was how the world really draws you in and *feels* like a world, as opposed to just some textured hallways and swirly instance portals. In all sorts of zones there were clickys and pressure plates and switches that opened new passageways. One of my favorites was the ruin full of Tonberrys in Yutunga(or Yhoator, its been a while) Jungle where just to get around you needed to kill certain mobs for a drop and then use that drop on a secret wall or what have you. It didn't feel like a "bunch of rooms with a jungle themed texture applied to the walls," it *FELT* like an old ruin.
Altepa Desert and the Quicksand Caves was another good one, with multiple entrances and multiple uses and both zones being so intertwined, it made it feel that much more like a real world.
You have the talent and the means, give the world builders the freedom and encouragement to do it right a second time!
Exactly! But a lot of XIV goers are opposed of this simply because Final Fantasy XI did it...When you play an MMO you're delving into a virtual world and I'm sorry, but Instanced MMOs and MMOs like WoW/Rift/SWTOR seriously doesn't feel like a "world", it just feels like a Hub city and dungeons.
(And yes I actually do play SWTOR, it really doesn't feel like an MMO, it feels exactly like what I played a few years ago..it's also basically KOTOR with an online module.)
There's been a little voice inside of me screaming for this since the game came out.
Also I've gone into convulsive fits asking people WHY, WHYYYYY!?!?!! Trying to figure out why there are no interesting areas like that.
Everything is so generic and run through. EVEN THE DUNGEONS!
i miss fusion from ffxi, brings it to ffxiv prz!
Don't we already have something similar to that? Remember in Darkhold you have to run to those glowing stuff to put them out. For open world, you can take a look at the beastmen gates. (although I'm not really quite sure what makes those open)
I think they should add more of this in instances, but it has to be a practical application. Such as if they want the party to strategically split up, or gather together. If it is just thrown in with no real purpose besides just opening a door (which was most of the time for FFXI), then all it does is serve as an asinine requirement. E.G. Garliage's Banishing Gates, you need people to help you open them, but you don't need them to help you otherwise.
About those doors, I really hated them. I rather not have them be forced upon us but instead placed strategically like in a puzzle. Example; walking on tiles on the floor in a certain order or turning a statue/or statues in a certain direction.
I support instanced and non-instanced; for example (using these areas for reference, not saying we need exact copies) instanced areas for groups like Dynamis, Limbus and Salvage, and non-instanced for groups or individuals like those areas mentioned by the OP.
In regards to doors/triggers, I think they'd be great additions as a means to explore high-end portions of a particular area, to get to a particular H/NM, or when searching for quested/jse gear, as opposed to simply accessing more of the generalized areas within the dungeon.
I support this definitely.
yes please
i support this thread d(^.^d)