I am aware Balmung was a legacy server. There is nothing there to keep legacy players bound to that server any longer, like there had been in the beginning. I sense sarcasm, or at least mockery as that is what people are wont to do when they don't like something, but I shall entertain nonetheless.
I suppose the stove would be the amount of players on the server and the heat of the stove would be server capacity. The crying would be players refusing to leave for sake of friends and other obligations. The first aid is server transfer incentives. Players demanding SE to fix (no, you hurt us!) may very well wind up with SE forcing a fix that may be "worse" yet.
Oddly enough, if you really are a legacy player, I'm not "blaming" you. If anything, I blame the people that flocked to your server due to the reputation it acquired as being the unofficial RP server. However, simply sitting back and digging your heels in the dirt and refusing to budge only prolongs the issue at hand, regardless if you are a newer player to the server or there from 1.0.
Until then, enjoy the 4-hour queues.
