I have a question related to the Garleans, What happens to regions conquered by the empire? For example, when Ala Mihgo was captured by the Garleans, what happened to the people who lived there who didn't flee?
Printable View
I have a question related to the Garleans, What happens to regions conquered by the empire? For example, when Ala Mihgo was captured by the Garleans, what happened to the people who lived there who didn't flee?
Ferne always bringing juicy posts! It's about time to rename localization forum to "Localization and Lore"! ^^
...and i still want LOC team filter at dev tracker so i can see their posts there once again! /o/
By what mission 46 shows, seems like they brainwash them.
Ala Mhigo was occupied by the Garlean forces after it's siege and subsequent fall. Gaius Van Baelsar (the Garlean legatus with the gunblade) was appointed Viceroy of the city by the Emperor, and he has kept the city in check to this day. Some adults were supposedly pushed into forced labor camps in and near the city, and children were indoctrinated and sent off to train in Garlemald to be soldiers in the Garlean Military.
Apparently the living conditions in Ala Mhigo are quite rough, though not to a point where it would incite riots or rebellion - although there is an Ala Mhigan resistance located outside the city walls.
Just wanted to bump this so that people that follow the dev. tracker are aware! Check out the awesome post from Fernehalwes where he answers some great questions about lore!
Color me impressed, this level of dev interactivity is something we only dreamed of in FF XI. After reading through all of Ferne's old posts, I can say it's very heartening to know there's someone who's both enthusiastic about the lore and actually accessible.
Ive been wondering about this myself, and I already have these locations on record!Quote:
I leave you with this Fun Fact: perhaps you have noticed, but in several of the dungeons in La Noscea you will find locations on your maps with names like "Llymlaen's Folly" or "Llymlaen's Trial." These are, in fact, sacred sites for the followers of the Navigator--each representing one of the 12 chapters in the tale of Llymlaen's Ascent. As part of their worship, followers risk their lives to perform yearly pilgrimages, visiting all twelve sites in the order they appear in the tale.
The chapters (in order) are as follows:
Llymlaen's Folly
Llymlaen's Flight
Llymlaen's Tempest
Llymlaen's Clarity
Llymlaen's Resolve
Llymlaen's Bearing
Llymlaen's Trial
Llymlaen's Encounter
Llymlaen's Stand
Llymlaen's Triumph
Llymlaen's Oath
Llymlaen's Ascent
Llymlaen's Folly - Cassiopeia Hollow - West
Llymlaen's Flight - Cassiopeia Hollow - North
Llymlaen's Tempest - Cassiopeia Hollow - East
Llymlaen's Clarity - Cassiopeia Hollow - South
Llymlaen's Resolve - Shposhae Map 1 - East
Llymlaen's Bearing - Shposhae Map 1 - West
Llymlaen's Trial - Shposhae Map 2 - East (via southwest path on map 1)
Llymlaen's Encounter - Shposhae Map 5 - West (west of where the Giant Remora roams)
Llymlaen's Stand - Shposhae Map 3 - East (east of Lone Coeurl room)
Llymlaen's Triumph - [unreleased]
Llymlaen's Oath - [unreleased]
Llymlaen's Ascent - [unreleased]
Side note: The Lighthouse southwest of Widow Cliffs is known as "Llymlaen's Ring"... perhaps a future quest could start or end here?
Thank you so much for the lore! That was very interesting. :3
I'll be waiting on an answer about the $3 per character fee though, as I just can't afford this game as it is. lol
Now this is the right thread where I could vent my disappointment for the mess that happened in the lore of THMs and CNJs after the 1.20 class reforms, but Fernehalwes put me in such a huge happy mood that I'll avoid doing that... for now :P
Meh, afterall it would be useless anyway, nobody would agree with me except people looking for any possible reason to criticize the game.
No, actually a number of people I know have been commenting on how it doesn't really make sense, lore-wise, that the Conjurers are no longer the elementalists and the Thaumaturges, which supposedly drew power from the divide between life and death, now just fling fireballs. From a purely game mechanic standpoint, I understand why they made the changes and actually kind of like them! But lore-wise... it kind of seems like both jobs just kind of broke and don't really make sense anymore.
BUT! More and more accessible lore both in-game and on the official sites makes me squee. Can't wait to see where they go with that!
lol Troll Fail
Hi guys! I'm going to accuse someone who plays the same game as me of having less of a life for no apparent reason in a thread full of people who clearly think otherwise! Guess I'm just a masochist... or am THAT DAMN AWESOME.
/flex alpha nerd muscles
EDIT: Looks like the offending post got nuked so this one no longer has context! Oh well.
Thank you for the great post, Fernehalwes!
Wow, you could make a really great quest/series of quests based off of just this alone. It sounds like you may already be planning this for 2.0. If future FFXIV quests are going to be based off of deep and interesting lore like this, then we have a lot to look forward to!
/happy
Very cool ferrenhalwes!