Some really good ideas. I too would like to see some dungeons that aren't timed, and have different levels to them as well. I hope SE is listening and incorporates some of these ideas into new dungeons. Even if it doesn't happen in 1.21, at least if they have plans for something like this...
Crystal Tower anyone?
That being said, a time attack is fine, and in some parts fun, and it's good for players to know that they can commit an hour to an event... Both styles have their place, so hopefully we'll see both live on. :)
