I remember walking around Ronafaure as a level 1 Dark Knight (bronze zaghnal). I engaged a worm near Ghelsba Outpost, and as a I killed it, 2 Orcish Grapplers and a Fodder agro'd me, and I took all three of them down :D
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I remember walking around Ronafaure as a level 1 Dark Knight (bronze zaghnal). I engaged a worm near Ghelsba Outpost, and as a I killed it, 2 Orcish Grapplers and a Fodder agro'd me, and I took all three of them down :D
Being amongst the first to gain Sea access pre-nerf. We had so much fun doing those missions.
I remember the first time our Linkshell camped Roc and the first Genbu kill, they were just as exciting as becoming the first NA to kill Vrtra on our server. Just thinking back to those times and seeing how our linkshell evolved was the main reason I came to FFXIV.
FFXI was extremely rewarding to those who put in the time and effort... not saying that's how it should be (camping NM's, etc) but facts are facts. Early on nothing came easy in FFXI.. gil, exp, drops.
favorite memories;
camp and pull zones, all of them.
watching another party's WHM drop dead that resulted in the party being ass-raped by the goblin butcher.
watching or being a victim of running to zone out with a mob giving chase. after a zone, the mob harrasses the players at the zone's entrance. was hilarious. too bad they took that out. it really added excitement and danger to the game, despite players using this as a grief tactic.
observing a party fighting a mob when another mob links and starts attacking them as well to have them start running for their lives.
having someone die and de-level, was hilarious.
the long runs between the dunes and bastok.
encountering my first roaming nm, leaping lizzy in gustaberg. killed it and it dropped leaping boots that i sold on AH for 300k. it made me filthy rich at that time.
in the dunes where players camped the zone to selbina and a bogey spawns near the gate, and starts one-shotting the ones sitting on the sand looking pretty.
quifim zone at it's entrance where it splits open, there was a skeletalon wight which spawned that came right in there and 45 of us jumped it.
the big green mobs in quifim throwing giant boulders at you.
farming the dunes for the 3 drops to get your sub job. one of the 3 items only dropped from skeletons and those only spawned at night.
farming quadavs for their backplates and selling them on the AH for 800-1500 each depending on the day.
buying a full set of kingdom armor for my 25 WAR. i must have been the only one with super gear on the server.
seeing how many players were on the server and it showed 4,500+
buying the neckchopper in jeuno AH. i was 300 gil short and begged for it. someone gave me the money and i finally bought that great axe.
being affraid to die due to xp loss. this alone made the world dangerous and created an awsome atmosphere.
cycle-tanking the mob with another melee player in the group. one provoke i get then when i was getting beaten down he issues his provoke to aleviate me.
the 6 player party system where it was always interesting seeing who was in group. you always wished for a balanced party and especially craving the WHM and BLM.
none of these memories can be re-lived in ffxiv and it's too bad because it is something i accepted to encounter once again with the new engine, graphics, and game world.
Oh man so many good memories.
-Making my first friend.
-My first trip to the dunes from Windy and finding out about the Sea Horror and being told to stay below at all costs - LOL
-Ohhh so many Dunes deaths!
-Farming crystals for weeks to sell so I could buy my husband's PLD the full chainmail set for 25
-My first epic run to Jeuno
-The chocobo license quest
-Kazham keys!
-Being run through my rank 3-5 quests by a level 60 friend when I was level 30 for that lovely airship pass.
-Promy missions when they first came out and were nearly impossible to beat the first time through.
-The rest of the missions to get Sea of which I set with my LS friends and we successfully did it SO WRONG according to every wiki and walk through page that had party set-up recommendations
-Feeling SO AWESOME AND POWERFUL at 30 (and going to the dunes to randomly raise and PL parties)
-Feeling SO AWESOME AND POWERFUL at 40
-Feeling SO AWESOME AND POWERFUL at 50
-Feeling SO AWESOME AND POWERFUL at 60
-Taking a year to get to 75 on my first job
-My first BCNM run.
-Getting BLM to 75 and finally being able to mana-burn KSNM30
-The satisfaction of completing a mission after 5 tries and finally winning that trash only to find out that you had to wait till JP midnight to start the next one!!!! UGH! haha
-The constant challenge and reward
-The need to group up to do just about anything forcing you to meet new people.
-My first Genbu fight.
-My first Genbu fight trioing as BLM/NIN
Ahhhh, SOOOOO many good memories, there are many many more. I wish I could go back to XI....the 99 level cap killed it for me though, 80-85 would have been ok. I will just have to settle for hoping XIV becomes more of what I'm looking for and my awesome memories of XI.
Oh there are a lot of good memories. Every single boss fight, especially Baha v1 with a shouted group. Omg, it was hilarious XD
And of course my lvl 1 Run from Windurst to Witchfire Glenn in Grauberg S to attend at the wedding of a friend with only one death. He was on a different server, so I had to make a new char XD
I still remember ppl at the Passhow Marshlands Fortification checking me because of my "noob questionmark". They were like... WTF are YOU doing here?! O_o XD
- epic wipe in Dynamis Xarcabard after a double 2h from Shiva and Ramuh.
- epic chase after some BLMs after a mass charm in Dynamis Sandy :D
- first time killing Odin in Einherjar
- getting killed 3857624867309463 times at low lvl by the rams (srsly, they were hunting me >_>)
- getting killed by Sea Horror
- as a COR around lvl 65 me and some friends pulled birds from 2 camps because we were killing them far too fast. And at lvl 75 I had to pull from 3 camps, because we were killing far too fast (2x sam, 2x cor, 1x brd and 1 whm X_x).
- claiming Charybdis with Steal XD
- the dunes. period.
- getting lvl 40 and learning Chain Affinity <3
- getting full set of BLU/COR AF and full set of BLU/COR Relic. I loved these jobs, it was awesome.
- duo tanking Caithleann with a Thief during a swift belt run. We linked a Fomor Ninja. He and Caithleann successfully wiped 3/4 of our team leaving me (blu), a thf and a rdm. It was an awesome hate bouncing and a lot of fun ^^
and and and... there's just too much to write it all down :/
Anyone remember riding airships and trying to find that one sweet spot on the ledge that allows you to walk up along the rail? If you weren't careful, you'd fall over the edge and stuck on the side of the ship until you arrive at your destination.
hmm oh wow, where to start..
i started in october 03, when NA was actually starting... after lvling to level 8 WAR in south sarutabaruta for 5 hrs(into game).. i diecided to chk the zones connecting to it, after travelling for 2 hrs northish with no other soul in sight.. watching the Great drogadora spine that strecthes from one and end to the other end of Meriphatuad mountains, i ended up in north end of the Sauromugue campagin where the cliff and the vast ocean beneath.. there i saw my first lvl 75 BST.. he was japanese of course... he was fishing and he pulled out a giant octupus.... after that i travelled toward jeuno(my assumption at start was jus another zone.. but was i wrong) on my way to jeuno.. a Goblin Mugger aggro'd me and i was runing for my life.. and thn i heard the Provoke sound..i turned around to look a 45 PLD with the red templer haubergeon/knight body peice.. i was amazed and was telling my bro about how awesome he looked etc lol..
-farming papy in eldieme necropolis for hours... made friends...
-SATA viper bite on bats in garbage shitadel
-getting owned before ur character gets loaded when u zone into crawlers nest.
-getting guillotine for the first time and using it with souleater and making our WHM go "...no mp".
-help doing 50 cap in beaucidene glacier and going epeen(souleater + guillotine) on the -100% def NM hound and dieing.
-get invited to party, wait for 2 hrs to get pt members, disbanding party after 1 hour because mage had to leave.
-my first lvl 75 was DRK, took me 6 months, i remember i didnt get any party for 1 month because i didnt have spinning slash (during no sushi/skillchain is a must/pld tank era).
-making an alliance for O-Hat run..
-getting sky. getting sea.... oh god the promyvios runs.. land of nightmare, inv full of reraise and potions and yagudo drinks.
-going crazy after killing genbu - very few NA did sky.
-3am HNM camp.. falling asleep in class.
-Tiamat/wyrm breath challenge. lol.. so many lives sacrificed lol.
-SATA cannonball on AFKers during Cerberus fight.
-gettin Ridill and E body on Xmas week.
-after six years have passed, killing every NM and HNM in Vanadiel.. and yet people still dont believe me when i tell them that i reached jeuno as a lvl 8 WAR, who had no idea where he was going.
- Wandering north from Windurst as a lvl 4 RDM with no map and no idea of where I was going or what I was doing. I ended up close to Jeuno but died before I got there.
- Unlocking my subjob after encountering a friendly Japanese group that got me my Magicked Skull.
- My friend and I running for our lives into the hull of the ship, but not escaping the Sea Horror on our first boat trip between Selbina and Mhaura. And then the pile of bodies when the ship docked.
- The first Shadowlord Fight.
- Getting to Sky.. and then Sea, and then finishing Apoc Nigh - back when there was a lvl cap and you lost exp when you died in those fights. (The Snoll BC fight took 8 tries ><; )
- Beating Maat with RDM after 9 tries - back when it was insanely difficult.
- After an eternity of camping, and begging friends for help, getting my Joyeuse, Yin Yang Robe.
- Killing Kirin with my LS and getting my W. Legs
Wow I wouldn't know where to begin. I started playing since release of PS2 version and stopped middle of last year.
My first party in dunes was epic and lasted for hrs
Doing the first limit break with a million other ppl and oh boy was getting paper a pain lol
Getting sky / beating RoZ questline
Beating CoP (pre-nerf) death on airship battle a bazillion times^^ losing all kinds of xp. Watching Tezen pulling out his big bow and pawning ppl and do his super duper WS was awesome. Then getting dropped off in sea just to be in awe struck and aggroing the ufo
Rank 10 sandy mission was fantastic as were the others
Killing a million imps just trying to learn frenetic rip for my blu (duo'd to 75 was great)
Maat fight
Trying to get to Kirin's room sometimes was a quest itself lol
All in all there were some many great times I had in the game way too many to list down. The game had some epic storyline questlines from the expansions that'll I'll never forget
To up above yes indeed that snoll was a pain:D
Screw it lol... i'm going to pay $10 on steam and buy the collectors edition and play some XI when the servers come back up.
I've often thought about doing the same thing... But I'm horrible at time management. RL + FFXIV + FFXI = FAIL
My #1 memory was trying to beat that darn Maat as RDM... After 6 attempts, I succeeded on my 7th, with my blsff (Best LS Friend Forever) on TS with me saying "You can do it! Keep it up! You have him this time! Nuke his ass!"
Many of my FFXI friends were going to come to FFXIV but never did. I miss them so much :( If there is anything I miss about FFXI, it's all the great friends I made.
Let me start off by saying I loved FFXI, and I really like FFXIV for the most part. There are too many good memories to list from 11. Now I want to say something.
I miss how great of a game 11 was. I read all these posts and noticed how so many of them were reminiscing about their adventures on the way to 75. A huge portion of our greatest memories of 11 were about our hardships and how we overcame them as low levels. This all happened before we achieved level 75. It took a damned long time to achieve endgame, there were so many things you had to do before hit cap. We will never get this back. Probably not even from future titles, and there's a reason for it.
While countless people will disagree with me, which is to be expected, I must say that this is all ruined by this new fast paced style of our new MMORPG. We'll never be able to convince the masses that half of the adventure lies in the difficulties and time required to overcome challenging obstacles. Games like this should take a very long time to reach max level. I understand people have different opinions regarding this. Some people enjoy the adventures to be had while ranking up, while others view it as nothing more than a stepping stone to get to endgame content where they believe the real adventure will start. Some will never know because they've never experienced it.
To my shocking disbelief since the game's debut, which I've now come to accept for the sole reason of futility, is this new generation of gamers' preferences. Ranging from hearing people express a dislike for 'ranking up' taking too long, (which I think is all but embarrassing at the moment. Rank 1 leve Yielding well over 1k SP per mob on 5 stars, with Guardian Aspect, and with possible linking. Meaning you can rank up with EVERY mob you kill for a few ranks, then it takes 2 mobs to rank up. And keeping in mind that you could probably go from rank 1 to rank 50 in well under 2 months,) all the way down to the cries of removals of just about all other systems and features of the game that could potentially slow people's path to 'endgame,' mixed with our lack of content for things to do before we hit max rank, we're already done.
Will we ever see a thread entitled "Your best memories of FFXIV?" possibly, but it will shy in comparison with a thread like this one. The reason why? Because this new preference of gaming just plain sucks. :( The quick and easy path we take to all look alike and have the same gear could arguably be fun for some people, but I think it's because they don't know any better. A silly example; If all you'd ever seen in life was an atari 2600, you'd probably like it and enjoy it. But if someone then came along and introduced you to an Xbox 360, you'd probably never want to go back to the simple machine. If you're reading this and not understanding what I'm talking about, that's my point I guess...
No need to write up a rebuttal to all of this, I get it, "timesink... somethin somethin not fun, no time, casual players etc...
Here's to wishing we can get some great memories out of the future of this game ^^
Another memory that I want to share popped in my head while reading other's replies.
Samurai was by far my favorite job yet my last one to hit 75, ironic. Anyway, I had played a samurai at 75 before I leveled mine because I have family that played back then. So I was leveling mine up and couldn't wait to get Tachi: Gekko. I leveled my butt off to get to the right level, I ding and party disbands before I got the GK skill to use it =(
I spent the NEXT three days trying to get the skill D: had hell trying to find people to help me get it, wasn't getting good parties! It sucked but was so exciting, just couldn't wait for it! Soon as I got it, 2 houred and spammed the hell out of it, just a satisfying feeling =D
I miss epic mobs trains + AoE
Dude, this post is exactly says exactly how I feel. FFXI had a goal, something you could accomplish, something that posed a challenge, something to look forward to, at every corner and every level. This is turn made the game fun while leveling up, something I have never experienced in any other MMO and I have pretty much played them all.
It amazes me how the majority of the MMO player base wants things to be a tedious grind and their way of fixing this is going through that grind faster rather than adding obstacles and challenges. IMO the only reason WOW which lead into WOW clones became so mainstream is because they had/still have more damn advertising than McDonald's and almost as much as all Microsoft products combined (which is A LOT) and FFXI had virtually none thus attracting people who didn't even know what an MMO was and most of them didn't even know FFXI existed.
And don't try to say WOW was better than FFXI because it had more members. When it comes down to preference you truly can't say which is best because of personal opinion, but still I can compare more subscribers to something like Fast-Food. It doesn't make McDonald's the best fast-food chain because they get more customers because they have more advertising and resources (restaurant buildings).