I've been wondering about the lost goblins that we find in there. At first I thought it might be someone we've met before, but they don't say anything when they die. How did they get there? Are they just normal enemies?
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I've been wondering about the lost goblins that we find in there. At first I thought it might be someone we've met before, but they don't say anything when they die. How did they get there? Are they just normal enemies?
Knowing how Gobbies operate, I'd say they probably wandered in looking for jinglyshine, but without proper protection, and were driven mad.
Kinda, I guess? The Chalice dungeons most players ignored were kind of like the Palace, albeit somewhat less randomized. Either way "Mystery Dungeon" isn't something that was made by either game... though the horrors present in both aren't terribly dissimilar.
Err... transitioning from Floor 30 to 31, there's no special cutscene to say why all the enemies have become "Nightmare [X]" instead of "Palace [X]." The 30 clear cutscene is just a closer look at Edda's new... look, and mysteriously there's no 40 clear cutscene. It just transitions from "Palace" to "Nightmare" with no real explanation... but that's the intent, no doubt. Makes it more mysterious.
Apropos of nothing, 31 points away from finishing my Guillotine of the Tyrant. Only got 7 leve allowances left, though... c'mon!
When we are done with palace of the dead I really hope The Lost city in eastern thanalan is the next deep dungeon
Sorry for bumping an old thread, but I finally ran into that Immortal Flame and managed to take a pic of his face, or what I could due to everyone blasting him.
https://c7.staticflickr.com/6/5801/3...e83bafc9_o.jpg
Who is he?
They finally fixed him!? I kept looking for it in the patch notes but never saw.
Indeed, it looks like we were right all along: Jakys Ryder.
It's not a perfect recreation, but it looks like they tried to get as close as they could. And it's certainly much closer than it was before. The big clue is the two names he says when he dies. Flame Commander Ryder was present for the assault on Castrum Novum in 1.0 (along with Clovissoix and Dhavha), and died in the Calamity. His code name, Mad Snake, can be heard shouted by Raubahn in an Echo at the beginning (LV15) of A Realm Reborn.
-IF- they put Teledji in the Palace, I will be more than happy to help take him down. However, if Haurchefant is put in there for ANY reason, I swear to God I will flip my shite and NEVER touch the Palace again, whether or not I need the weapons, or w/e else they plan to have in the higher floors.
I wouldn't expect to run across Haurchefant or Ysayle, they don't seem to fit in with the restless, confused souls of the Palace.
On the other hand I am fully prepared to break my heart over finding Wilred down there.
ETA: Noraxia would also make for a pretty good combo of a hell of a boss fight and "OH GOD I DIDN'T ASK FOR THESE FEELINGS".
Well if the Palace of the Dead really has all sorts of dead people, the sky is the limit. I wonder if we may bump into Solus. Seems such a waste to have him never appear on screen with his pretty artwork and all.
So long as they're lost souls, that is. I feel that if a character passes away with no regrets, or explodes into aether, their soul cannot be claimed by the Lich who would make them his mindless (until death) minions.
Well, what happens lorewise with souls upon death? And how does dying a peaceful death change the process from that of a less-than-peaceful death? Or regrets, for that matter?
That's rather essential in answering that question, unless the team intends to ignore its own lore in favor of the rule of cool.
Personally, I'm not well inclined to rule "anyone" out, except maybe Ascians - None of the people we meet in there were a Fomor, Revenant or even Wight first, nor was an item the persons soul was attuned to or held in required, so apparently, the "Lich" doesn't need the soul to linger in the physical realm (or, be restless as people commonly put it). More likely than not, he's just snatching them as they are trying to return to the lifestream - and that could be done with anyone whose soul has not been destroyed.
Lorebook insights on Ashkin, the lifestream and the like would naturally be rather helpful there.
A couple of sample Ashkin entries, I don't want to type out the entire page so I just picked a couple of relevant-looking entries that also gave the general flavour of "Eorzean naturalists are largely just winging this classification";Quote:
Originally Posted by Encyclopedia Eorzea
Quote:
Originally Posted by Encyclopedia Eorzea
(Yep! Prevailing scientific thought is that slimes are haunted poop. I'd have loved to been at the symposium where that theory was first presented.)Quote:
Originally Posted by Encyclopedia Eorzea
The stuff on the Lifestream is scattered all over the place and nothing we haven't already seen in the game, that the dead are meant to return there after death, so I don't think it's worth reproducing here.Quote:
Originally Posted by Encyclopedia Eorzea
The page on the Heavens and Hells is almost certainly useless; it's taken entirely from the beliefs of the worship of The Twelve and I think we're reaching the point it's safe to say that they're about at the level of divinity as, oh, just picking a Primal completely at random here honest, Ramuh or Sophia.
Haurchefant and Ysayle won't be showing up, it wouldn't really make much sense given they are able to help us (via Hydaelyn) in 3.3. Just about everyone else is free game though.