Originally Posted by
Brannigan
A big problem with Diadem is that it was half baked and way too unrestricted so it led to people doing what is most efficient: standing in one place chain pulling. Unfortunately since none of the monsters in there have any depth beyond "I put a debuff on you then do a tank buster," the entire zone is super boring. I think by the third time I entered I couldn't stand to play it for more than 15 minutes. Also this ultra boring ultra easy activity gave the best rewards in the game by far. Hoooooooooly hell what a misstep on something that could have been awesome.