That probably won't fix the problem. People failing Feast for eso's/law is a matter of efficiency. They're looking for the highest payout at the lowest amount of time. Even at maximum duration, a Feast match only lasts 8 minutes. That's half the time of most dungeons. The only thing that could compare to that kind of time:tome ratio is, maybe, a few Trials. So increasing the amount provided by dungeons wouldn't do much to stop this problem.
