That's a very closed minded thing to say, many games that I have played have had to alter the way they handle loot drops. Diablo 3, Borderlands and even the brief moment I played Destiny. Now from what I'm hearing The Division also has had loot drop fixes. This game is one of the very few that force players into constantly running content in hopes for items, did you know there is a Wind up Enchida minion? Neither did I until last night when I seen it drop for the first time in 100 runs of Void Ark. We had to wait months for them to fix nonroll loot like Atma and Alexandrite, but rollable loot is still following the same format it did back in 2.0 and maybe even 1.0 despite a vast majority of the game getting overhauls in many different areas.
