That 7-man A3S had a party with some 210 weapons and all left sides, so of course there was wiggle room with DPS to carry dead weight, and both WARs were in Deliverance for almost the entire fight. The same with the 2 tank/5 dps/1 whm no-jump A1S, and the WHM still puts up considerable DPS in the opener, the first set of adds, and after the buster.
You can't just say there is a carried clear out there and point that healer DPS is completely optional. It's not only skill but party gear plays a major factor.
