I'm actually surprised by all the hate for speed runs I'm seeing. I've absolutely no issues healing through expert speed runs, nor did I in places like Aery or Library.
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I'm actually surprised by all the hate for speed runs I'm seeing. I've absolutely no issues healing through expert speed runs, nor did I in places like Aery or Library.
I agree.
When I was leveling AST and was around the level you unlock Sohm Al or The Aery. Don't remember which, the tank was doing speed run pulls. He almost died and I had to eat through almost my entire MP pool for a trash pull. I was thinking to myself, "Are you serious??" I didn't say anything out loud. Then the tank said out of nowhere, "Is pulling big pulls okay?" I responded with, "No please. This isn't endgame with a group that's overgeared." Basically I shouldn't of even needed to tell him that. It's common sense. We were still in early access on level with the dungeon, and seriously had to ask that. I couldn't believe it. It gets worse though. First week of HW, like 1 of every 3 dungeons I did the tank thought it was a good idea to do speed pulls, and when tank died I was happy it wasn't my fault. But now I think speed pulls are okay if the tank makes sure the healer is level 60 with high gear, rather than someone under 60 progressing. If it's not an endgame duty, don't speed pull, and even endgame it's a bad idea as the mobs in HW hit very hard, especially in Fractal. In Fractal I can handle 2 packs of mobs pulled, but that's the limit, and it eats through MP fast. Currently i171.
Heavensward content is much more brutal on healers. Even a normal dungeon boss, like the final boss of The Vault, has damage incoming on par with an extreme primal, except scaled to that level. If you get a bad group for The Vault or Fractal Continuum, it is very hard to recover, much more so than ARR content.
A tank that insists on speed running the level 51 to 59 dungeons deserves to die. They are level-synched and ilevel-synched. Dungeons designed for leveling can not be over geared. That's like going to AV and pulling every single mob in the first room and expecting the healer to have enough MP to last thru that kind of damage.
It is funny speed run community has created the need for them to gate 3 pulls at a time. If they would have just kept their SR out of DF then these gates probably wouldn't be here. I am not super geared 170ish on sch. Pull all the mobs you can or pull small groups we are literally talking less then 5 minutes.
I also find if you pull all 8 or 9 mobs at once I can't help dps. I have literally seen tanks go from 20k to 5k in a GCD. So you pull any extra dps a healer gives out. Plds are a bit better with mitigations but even then they run out of cds if can't get it down fats enough. Like someone else said killing singles as fast as possible is better.
Too early? Probably not.
I don't like healing speed runs though. 99% of the attempts at them that I've gotten so far were squishy ass warrior tanks that couldn't take the hits. One of them had the audacity to complain that I wasn't dpsing. Did he not see his HP bouncing like a yoyo as I was struggling to keep his squishy ass alive?
/rant
Speed runs is a play style. Those who don't like it yet get forced to do it start to hate it. Those who like it and want to force it on absolutely every body, uses all kinds of excuses to justify it and belittle the opponents so they get their way.
This is a common theme in MMOs that have an auto-match system.
Even this thread inherently takes on the stance that "sooner or later, speed runs are the only right way to play". But that is false. Speed runs or not, it is a play style choice, and the DF forces people of different play styles together, hence the conflict.
The conflict then develops further as one side tries to claims rightful ownership of a public, shared system---the DF---by claiming that their way is the right way.
Joining the DF is like opening a box of chocolates. You never know what you're gonna get. But you better accept everything you get, because that is the only true rule in the DF.