and your opinion is about as valuable as mine or anyone elses
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Having events will not do anyone harm.
NOT delivering any contents and expect people to wait without any kind of timeline is going to kill your only playerbase.
I don't think they are waisting resource with the event team. So far the event have not been completly "standalone" and seem to fit into the Garlean invasion/entering in a new era story they have been slowly adding to the game since last January.
I mean that random npc/gm ended up appearing into the Grand Companies quest, the next event about the moon is the continuation of a sidequest that was added into the game a few months ago. The dungeons were release and empire soldier started to attack close of some camps. The Archon thing was also related to all that. Those event they are adding seem to be tie to the game lore and they seem to have a story planned with all of those update. Seeing how all the events have been updating that story, either the same part of the team is in charge of both(story update + event planning) or they are working closely together.
In any case, I'd rather have a story for the game even if it's happening slowly and a bit of content between the patches to have something to do than a possible faster fix on a some issue like the shadow. We're going to wait for a long time anyway, might as well make that time enjoyable.
You do not get it.
This game was released way too early. Now, they are basically redesigning the whole game. What we are doing now is playing a game while it's been developed. Redesigning the whole game takes a lot of time and testing it takes even more. If you don't want another volume of broken FFXIV you want them to take their time testing.
To keep our interest in this game while they are doing this long process they need to add content.
Quest, sidequests, grand companies, raids, events, these stuff have kept me interested in this game while I'm waiting them to fix core mechanics and stuff.
If there wouldn't have been any content updates, I would have already forgotten this game.
Judging by this guy's other threads and posts, i think i can safely say he's a certifiable troll. Constant negativity, selective reading/responding, stubborn on points, claims to be a game dev, backpeddles a lot.
No one's going to sway him into thinking events and content are actually a gigantic part of the measure of an MMO's success.
Edit: Then again, that's just how he comes off to me. Maybe these forums have made me too jaded and cynical :p
Perhaps we just perceive value differently. The type of quests that have been added are not now and never will be important to me. Raiding is not now, and never has been important to me. Events are obviously not important to me. Now being able to buy and sell goods quickly and easily IS important to me. Being able to administer a guild properly is important to me.
Being able to have a battle with a group, that does not involve my weapon skills going off 5 seconds after the mob died is important to me.
So in short, none of what you mentioned has helped keep me interested in this game.
The only thing they have done up to now that has brought back any interest is making it possible to have a group sp party again that is actually beneficial to the players participating. Unfortunately since battle is so easy right now, that is not fun for very long, as no real strategy is required, and gear doesn't seem to matter etc.
In your comments its about you. In mine its about me.
Amen.
The only thing this game had going for it upon release beside the promise of a unique economic system (and I speak in retrospect on that bit..) was the visual appeal of the game and its engine.
This said, it is somewhat disturbing when we sit here 1 year later with spell effects from 1-2 gens ago and an engine that is about as optimized as a one-legged runner, and the only responses are 'these aren't core issues.' Don't deceive yourselves in thinking this hasn't limited the kind and amount of content they can release at this time.
You said it mate, but apparently speaking out against what the dev's have done will get you flamed to death here. Such is the way of a forum.
I want to like the game but I really wish the dev's would focus more on the core and less on the fluff, that would give me some hope.
How would you know what I do for a living? I love how people use the "If you have any understanding of how such & such work," to try and prove that said person is right, and others are wrong. You ask people not to derail your thread, but go as far as saying that everyone that disagrees with you is a SE and Yoshi P fanboyism.
I'm not a fanboy, and what the hell is the point of saying you drank the kool-aid? Are you implying that your hip with netspeak, or are you just trying to emphasize yet again that since you know more then the rest of the world that we should just defer to you on everything?
You post, expect others to post different beliefs or ideas. Don't get bent out of shape if we don't agree with you. I personally think the game graphics are current to the area. I don't mind if they spend time on doing events, I don't do them but many people I know do.
I've replied in a legitimate fashion every other time I've reponded to one of your posts, you chose to ignore most of the actually info or opinions in my posts.
So here's another legit response: shutting down the servers to fix everything would only have been a viable alternative prior to actual launch, unless they refunded all of our purchases. However we would not be able to give feedback unless they put the game back into beta which is essentially where we are right now.
They must continue adding content alongside the fixes. Content may not be that important to you but I've seen lack of content topple many MMOs. You may not quit over it but a large number of MMO players will.
I imagine we'll never agree on this point though because as you yourself said, content holds no meaning for you.
When your post starts out with comments like "OP is possibly a Troll" yeah I just quit reading.
That said, refunding everyone's money would have restored my faith in as much as they realize that the product they put out is inferior, and not worth the price of admission. I realize they tried to concede with the free to play time and that is admirable, but if the game is not fun, and for many it is not based on my observations of population decline, then essentially those people who do not login and play the for free were robbed.
They could have beta tested it in a closed environment with a small group on a single server, and not dealt with the kind of feedback that is now available on the game.
As far as content and its importance to me, I thought I had been pretty clear on that. An MMO with no content isn't much fun, but an MMO with such major fundamental issues as this one isn't much fun either. I would love to see content that includes Zilart style missions, and so on, AFTER they fix the the core game issues. If the game was in a great place then I wouldn't care at all about events. No one is forcing me to do them. They could have all the events they wanted and I would never say a word. I am just frustrated with the fact that $$$ are being spent to build those vs. those $$$ going to fix core issues.
I understand that a game without fun gameplay isn't fun regardless of content but the same could be said of a game without content. Perfect gameplay with nothing to do is equally poor.
The thing i think you're missing though is that they are fixing the core issues while also adding content. This may mean they are both slower together than if they focused on just one however this approach keeps a larger number of people happy.
As i said earlier, the battle mechanics themselves are in a mostly finished state, aside from class/job balancing and BR changes. That doesn't include server related issues though, as that's an entirely different monster. I've never experienced a WS going off 5 seconds after a creature dies since launch.
Yes the system needs to be optimized and the net code needs to be reworked however that is not the current main priority. However that doesn't mean they don't have people working on it.
They have different teams so that no matter what the biggest focus is, other teams are always improving the other areas of the game.
Well if you are correct that the current battle mechanics are basically what we are getting then I guess I need to move on. The battle in the game at the moment is not challenging, doesn't really require a group to communicate, doesn't seem to matter if your gear is good, broken, or otherwise. 5 people lvl 28-31. We were killing Hippocerfs, Goblin Freeswords, and so on. The hippos average level range was 36, and the Goblins was 40-44. These mobs were dying in less than 15 seconds. Fighting anything greater than 10 levels above currently adds no benefit so there is no incentive to do so, thus what you are left with is a really quick, really uninteresting group party experience.
This is pretty disappointing if you are correct in that this is the future of battle in the game.
That has more to do with the difficulty of content and gear adjustments. Broken gear should matter more, yes. Content should be more challenging, yes. Honestly pre-1.18 the game was even easier and required even less skill. They're slowly bringing it up to speed on where it should be. That has little to do with the actual mechanics of battle. The actual mechanics of battle being auto-attack, skill usage, spellcasting, ect... They've introduced the actual need for MP and enmity management in most of the end-game fights.
Now if just would have made your original post like this then people would have seen where you are going. But you just made a thread about resources being wasted on events which you think are worthless.
Everything you mentioned that you would have liked to be added are important to me. But I understand the work behind it. It takes and will take time. I hate waiting for them but at least I'm not waiting empty-handed. You might think you are but I don't.
I don't know what you do for a living. So what do you do? Are you an EPM?
The kool-aid comment is a reference to Jim Jones. Look him up on the Wikipedia. It has nothing to do with hip netspeak.
I am not bent out of shape at your disagreement, just trying to avoid the "SE can do no wrong" response that is so common here because the game speaks for itself. They did wrong. If they didn't, this sucker wouldn't still be free.
Actually, if you're going to use the house metaphor it's more like...
We've got this house we've been living in for a year now. We bought it knowing there was a crack in the foundation but figured that we were able to by for less than asking price so we did. It's a bit run down but it's nothing that can't be fixed. We definitely should get on that foundation soon before an earthquake hits but I'm not going to tear down my wallpaper, paintings, family photos and framework so I can fix the crack in the foundation. Not to mention we've already called the masons and they say that can't fix it until better weather conditions arrive. My interior decorator has already done so much with the rest of the house and it's still livable. I don't need to stay with my mother-in-law who lives two and a half hours away from my work just to wait on the masons.
I'm definitely not going to assume that the crack in my driveway (shadow effects) actually is a threat to the structural integrity of my home.
You keep saying that people misunderstood your original post, but really you're just trying to casually rewrite your first post saying other people misunderstood it, as if it was some deep piece of intellectual writting. 90% of it is about graphics, you take a cheap shot at events and crafting fixes, and you use the vague phrase "core issues" at the end which really just implies that what you've been talking about the whole post, graphics and shadows, is something you consider a "core issue."Quote:
They are not important to me either. You miss the entire jest of the origin post. The idea here is "stop wasting time on stupid things"
The last paragraph plainly states:
In short, although my preference would be for the dev's to stop rolling out summer events, new crafting systems, and other stuff that isn't really fixing the core issues with the game, if they are going to continue to put resources on these type of questionable value adds, could you please work on bringing the graphic effects into the current era?
Translation for dullards = if you are going to pour resources into these other things i don't consider important, then why don't you fix shadows while you're at it since they are also unimportant, it is a questionable value-add, but annoying me nonetheless.
Fix the choppy retarded shadow graphics, i get all this crazy, clippy jagged shadow crap when it's on my character model. Surely some of you guys have seen it?
Have you guys checked your settings in FFXIV config? There are several settings for shadows, and it sounds like you have yours set to mid level or lower. You may try turning up the shadow settings, and then the shadows cast by PC/NPC will be smooth and not jagged as you describe-
No I am not an EPM, I'm an EE with a heavy background in programming, but so what. What I'm saying is people who fling the "You don't know what your talking about because you have no experience in so-and-so field," only say it to belittle the people around them, and to make them feel better about themselves. It's a common psychological tactic to justify an arrogant approach to an argument. You don't want a discussion, all you are doing is accusing everyone else of being a fanboy if they don't agree with you.
I understand the kool-aid reference, I just don't understand why you would even bring it up. It's not relevant to your original OP, it's only relevant because you feel like you need to chastise everyone around you.
That's all.
I guess I would simply say if you go back and read what I wrote, I never said "you don't know what you're talking about..." I said, if you are familiar with project management, then you realize...
You are twisting my words and misconstruing my statements. You are free to do so, but its unbecoming.
That is all.
Actually I'm not misconstruing your statement, I'm basing it off your responses to other people. I would hope that you know as well as everyone else that text unfortunately does not convey intent. So in order for me to get a better understanding of what you mean or meant, I have to read your other responses. Below is a quote from one of your posts that caught my original attention.
Pretty much sums up my impression of what you really meant. If I have understood it in the incorrect way then you should clarify. Too often I see this on the boards, and it bewilders me that so many people use this kind of blanket statement. It's like the Matilda effect, I'm big, you're little, I'm right, you're wrong. It just makes others want to troll your threads because you come off as arrogant.
I'm not saying you are, I'm merely sharing an observation.
These events were likely completed before the game even launched, just like both of the instances were mostly completed before launch. We saw screenshots of those before alpha.
A good chunk of the content that we're getting now is content that would have been given to us months ago, if not for the overhauls of the battle system and UI.
To say that SE is "wasting time" on events is ignorant. All that was likely done within the last year was some dialogue for these events.
Anyway, what you're suggesting is that SE focus entirely on fixing the problems with the game, but you're forgetting that pre 1.18 most of these forums were clamoring with people yelling for more "content", aka - shit to do. SE, from what I can tell, is attempting to tackle both problems at once and are doing a pretty good job of it with these massive bi-monthly patches.
I'm not saying I disagree with your arguments about the graphics engine, but I also don't think that your argument that SE should be throwing all of their guys at it makes any kind of sense from a customer service perspective. A lot of people - if not most people want things to do in this game, and could care less about shadows.
I had no idea the TC knew exactly what each department working on the game comprised of. I mean, how else could they know whether the team was expending too much of its resources on events? I guess I'm ignorant, because I personally think, despite not knowing the specifics, that the current team has been doing a lot of good at an adequate pace, all things considered. Not to mention that if there were less events people would probably be complaining about wanting more events.
But I dunno, I guess my points are clearly
overshadowed
by the TC's apparent insider knowledge
I have shadows turned off >.>
At first, by the look at the title, I thought it was going to say
"Since you are spending resoucres to quickly churn out these events every month, why can't you do the same for content? We know you want to shut the consumers up, but as fast as you're putting out these events you should be putting out content and fixes at the same rate etc."
But it didn't, on the other hand, I am throughly entertained by this thread/whiteknightswithrosetintedglasses/peoplewhoarecurrentlyputtingupgoodpoints and can't help but to sit back and read all of this for my own amusement.
Anyone want some popcorn, I got enough to go around for those who are also entertained by this.
xiv has many problems and most if not all of them will be fixed in time though you are right it does look a little weird when nothing else casts shadows but for now id settle for more content
and gimme my chocobo NAO!!
I lol when I check this thread, it seem like it is one person vs hundred..
@OP, you can have your opinion, and other can have their opinion too.
But look from the result here, you are clearly the minority part.
So... Basically you're saying that the many overhauls to things like combat, crafting, leves, levels, jobs, etc, as well as anything that could be amusing in any way, such as seasonal events and content like raids, NM's, etc... You're saying ALL that is 'stuff that isn't really fixing the core issues with the game'? Really? Because to me it all seems like stuff that is fixing the core issues with the game...
And what do you consider core issues? That things are proportionally correct, have top notch models, and a lack of cartoonish 'godrays'(which I assume is bible thumping redneck slang for sunbeams) and shadows?
Yeah, alrighty then. I always turn shadows off in any game I play anyway, but even if I didn't... I'd definitely say that stuff like what they've been working on is more important than what you suggest. I'll admit, I do want to see good area design on any new zones that this team works on in the future, but I really don't care at all if they ever add sunbeams and bug shadows to the old areas... In fact, I'd call it a complete waste of time.
Just imo. :P
The game core has always been pretty solid, even with old battle system. Problem was lack of content... how can you say stop adding content are you daft? lolz.