And that's fair. I don't think the game's very hard at all. But there is definitely a difference in difficulty if there's even 1 person overgeared and knows what they're doing (depending on role). The only problem is the tug-of-war mentality, unfortunately. We want the new people to play in the new areas ASAP, but at what cost? Something has to give in order for them to do it quickly. And unfortunately, lessening difficulty or adding a "beginner mode" usually does the trick.
