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I have seen on Amazon.com that pre-sales are already available for the expansion, so has a price been set for it and when will other game retailers be able to make it available?
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Can you please confirm the rumour about Ishgard / Coerthas housing areas in Heavensward?
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Metallic Gold Dye
I was wondering if there was anyway of being able to trade or sell these, as I currently have 14 pots of the stuff I will not use and they are untradeable.
If you won't change the fact its untradeable then could we possibly have an NPC we can trade them to for the other dyes or any that are coming in future patches.
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When will we see the Dragoon changes made, and what can we expect?
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Free Company Calendar
Will we see an in-game Free Company calendar to help players join and recruit just like Party Finder does? It is EXTREMELY challenging coming up with activities in the game and people forgetting about them.
We've tried everything (forums, Calendar apps, Facebook) - but nothing will beat having an in-game Free Company calendar to keep people interested!
I am on my hands and knees begging for this!
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Will we ever get to swim in the waters of Eorzea!? Emerald Weapon!?!?
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When will we be able to set permissions in our personal houses? This cannot happen soon enough.
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Will belts ever return to the visible realm of Eorzea!?
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Hi Yoshi P first off my wife and I love FFXIV ARR. But, I want to ask when will paypal will be added as a way to pay for subscription or buy crysta? I bought time a card but, I lost my retainers and would like to buy optional services like fantasia,mount,minion's ect.
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Will existing races ever get additional "clans" in the future? For example: a Miqo'te clan that is bigger than your average Miqo'te, with more wild-feline properties?
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Ladders: will we ever be able to climb them!?
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Ledges: will we ever be able to catch onto them if we can't quite jump high enough!?
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Will you please allow for Eternal Bonds partners to share a personal house? An Eternal Bonds couple sharing a house and divorcing is no different than a player quitting a Free Company to which they shared a house with.
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Will those cool movement animations from 1.0 (starting, stopping, turning and pivoting when walking or running) ever become an optional setting for characters who have their weapons sheathed!?
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With the announcement that DRK has no "Class" involved with it, I have to ask: is there anything you can tell us now about any changes happening with the class/job system in the future?
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Due to the higher demand for small house plots versus medium or large, would you consider creating a special version of the wards containing only small plots?
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Things to ask.
1)Will you please consider making a demon human like race....
2)FC against FC war area would be great too ... what do you think?
3)do we have to pay for expansion of heavenwards to able to play dark knight?
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With the addition of new classes to the game, could you please explain how you intend to maintain class/job balance, so that groups are not forced to bring a particular class/job over a player they really want to play with.
"Bring the class not the player" became a big issue in WoW and will repeat in this game as well (if it hasn't already) if this is not taken seriously.
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Do you ever plan on adding separate lockout for different roles?
Exemple : everyweek you can run coil 3 time. once as a dps, once as a tank, once as a healer.
As a dps you are only eligible to greed/need on dps stuff
Healer on healer stuff and tank on tank stuff.
(or simply limiting you to 1 piece per role a week)
This would make alt gearing slightly easier without allowing you to gear your main in a few weeks aswell as giving more stuff per weekly lockout. Right now the armory system is very bad compared to just making an alt character
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What is the state of the Mac client? Thank you.
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Will the Mac version require a new service like PS4 and Windows do?
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Will there be a Game of the Year edition for the PS4?
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Tanks and FFXIV ARR
I vastly enjoy tanking and will remain tanking for as long as I play this game. Will there ever be any sort of enmity game apart from tank swaps? Example, times where the DPS have to watch their DPS not to pull off tank, or were they need to use a move or mechanic to transfer their hate to the tank? Just something more for the tanks to do?
I do complement you highly on the Shiva tank swap mechanic, that has been on of the most organic feeling ones to me thus far, but I would like some more meat to the enmity system rather than hit 1,2,3 and you'll not lose hate on the boss. Just a little something for us tanks to feel like we are more than just a brick wall that throws a brick lightly at the boss.
Thank you for your time.
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Will we ever be able to search the crafting log by name?
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Can you please make it clear which crafting master books we've already purchased and/or give a warning about re-purchasing a master book?
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Duty Finder
Can you please fix the broken duty finder system? I often make preformed parties with friends, or actually almost all the time. If one of them withdraws, it counts for my withdrawals for the day, and after 3, I get 30 min penalty. Then I have had issue making 4 man preformed with FC members where we queue up (full PREFORMED), and then they withdraw to change class, and I end up getting a 30 min queue because I already got the penalty for it, so one withdrawal is enough.
At the VERY LEAST, don“t let it apply to preformed party member if someone else withdraws. Not sure if this is a bug or an intended design.
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1) When will T5 and SCoB be clear-able via duty finder?
This issue alone has divided the community into two groups. Those who have the time and extremely dedicated groups that can clear it after dying 100+ times, and the rest of us that don't/can't nor care too even bother with it.
You've tied the main story into these fights, which has frustrated those loyal customers from 1.0 alpha/beta who haven't been able to experience the majority of it.
You introduced savage coil, yet, the same people who crave challenge and are against any coil nerfs won't even do it.
You've spent a lot of effort into making the main story out of reach, and even more effort into making the savage version nobody outside of the 1% will even bother trying.
Your entire initial approach to this game was to undo some of the negative responses FFXI received, yet, here we are again, and I'm feeling like I'm attempting to get FFXI Sea access just to view main story cut-scenes we've waited years for.
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2) What is the point of having so much spell speed on summoner poetic gear? We only have 4 spells that take more than 2 seconds to cast, one of those being resurrect. Even with high spell speed, it seem rather useless as as summoner.
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Dragoon
What sort of buffs will dragoon be getting?
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3) Where is piety on any of the new gear, when the final coil fights take so long summoners are basically using energy drain instead of fester to keep up?
Let's not forget we're also expected to swiftcast + resurrect while maintaining dps in these extremely tough battles. All the spell speed in the world won't equal to what fast cast gave us in FFXI.
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4) Do you realize now, that gating the main story behind grouping in such a toxic community divided is a bad idea?
People are avoiding new players like they are lepers, leaving the duty finder and roulettes as soon as they see so called "under geared" characters, even though they surpass the require item level sometimes by even i10 levels.
I'm not asking for all content to be easy and a walk in the park. I'd love to see very challenging content, but not tied to the main story that's been building up ever since I first logged in back in 2011.
Perhaps you could create more events like FFXI's Dynamis, which was optional, but required so many people, even new players at end level could participate and learn from others.
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5) If you do continue to make very challenging content in the future, that requires vocal communication and 3rd party applications like Team Speak and Ventrillo, could you consider adding in game voice chat so we can at least talk to PS3 and PS4 players as well? At this moment, many console players are left out of these events solely because they can not talk to others in their own party about the battles. This has lead to a few groups even requiring playing on a PC only for raids, excluding console players.
Something has got to give SE......
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Will there be the possibility of adding Aetheryte to certain well-traversed areas in Eorzea such as Whitebrim Front and St. Coinach's Find, as well as Aetheryte Shards in Ul'dah's Markets and Limsa Lominsa's Blacksmith and Armorer's Guilds?
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In regards to the "Green Sprout" icon next to the names of new characters, would it be possible to limit that "Green Sprout" icon exclusively to new players with new accounts? I would like very much to help new players, but I do not want to come across as condescending to veterans.
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What are you doing to ensure PVP longevity in the game? I've been in queue for Frontlines for 4 hours.
It just seems people are uninterested in this.
Would you be willing to consider, for pvp, consolidating server/realm groups to bolster the population of pvp?
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Are there any plans to make "Join in Progress" a mandatory selection for Duty Finder?
It's infuriating to wait 50+ minutes in dps queues only to have the tank drop shortly after entering; and then having to wait for a new tank which often times ends up with the party falling apart.
Is there anything in the works for maybe encouraging players to join in progress? Perhaps a gil or tome reward?
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Could we possibly get a Lore Log detailing past events, previously visited locations, previously met people, previously defeated monsters, and others? I know the Lore Team really wants to make it and many players would love nothing more than to read about the world that the Lore Team has breathed life into.
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On the subject of Glamours, would it be possible to bind gear designs to a kind of "Master Glamour Prism" to store and retrieve without needing to hold onto several different pieces of gear at the same time?
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Will the relic quest continue in heavenward, an if so will it be everyone starting from nothing for there 3.0 relic. or will we be able to continue upgrading our 2.x relic into 3.0 version of it. (with an optional quest line to get an equivalent base weapon for the 3.0 relic quest)
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Has the idea of primal inspired armor like for example a garuda armor set ever been thought of?