Maybe they'll put a cardboard box up for sell in cash shop soon only $15.99.
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Maybe they'll put a cardboard box up for sell in cash shop soon only $15.99.
No problem, we'll get an exclusive house for $50 via cash shop at the bit.
:rolleyes::rolleyes::rolleyes::rolleyes::rolleyes:
Last patch, I was mad that I didn't get a house in the Lavender Beds or Mist as they were all sold out. I was complaining to a friend of mine who doesn't play and they asked me why the location mattered. All I could say was it doesn't really but I want to live in the woods not the desert. After they convinced me I was being a baby I caved and bought a house in the goblet. And you know what these last few months its really grown on me. The goblet has such a calming beauty to it that I never really appreciated before. I even visited the lavender beds recently and the scenery is just so busy, I don't even remember why I wanted my house there in the first place.
TLDR: You might not get your first choice in location, but it might surprise you to find out that a place you thought you would hate you can end up loving. Especially with personal touches added.
After they're done draining the economy (as their current system is clearly designed for), can I have a personal instance house? All this bind to house of size, stuck in location, limited supply bonanza has me really uninterested investing more than "oh passive gil revenue" (gardening). Housing is still not a system I would tout as SE's good quality.
Edit: Apparently this issue is only prominent on the old fat servers.. yay? xD.
I may be missing something but... am I right to guess that this whole shebang is happening cuz the personal houses are sharing wards with the FC houses?
If that is so, then... OMG, SE, Y U DO THAT? ¬¬
Why would they "fix" it? They are setting up a market to sell houses (vanity) in the cash shop.
Look forward to it.
Really? I play on Behemoth, logged in 2.5 hours after the patch (the time I normally wake up for work), and there were still a bunch of small plots available. Not only that, but that was just the first ward of the subdivisions. I didn't even check the other wards... And that was The Mist. Didn't check Lavender Beds or The Goblet. No interest in either.
No. Again, I don't know why people are trying to "critically deconstruct" my motives. I had 3 simple points:
- The Dev Team is not meeting demand, at all, for housing on crowded servers.
- The technical issues in getting the servers that had difficulties online prevented several players from getting their desired house, even if willing to wake up early and pre-patch.
- This housing system is forcing players to compete against each other ruthlessly, even "IRL" in a sense, when it should be community-building.
For me personally, as I said earlier for those who read the thread:
- I have no desire to purchase a house for myself this patch.
- 80 percent of ALL the small houses in Balmung were gone 2 hours into patch, not just "the desirable ones."
I just did another check on Balmung now that I'm home, 5:25 pm EST, 13 hours after patch. Of 480 new houses added:
Oasis: 54/160 left.
Lavender Beds 0/160 left.
Mist: 0/160 left.
Eorzean time is the only time that matters... what's EST anyway? Surely not Eorzean Standard Time.
:)
Balmung is not the entire game.
If people so much about personal housing that it overrides every other thing, they could always transfer off Balmung to the many other servers where housing isn't in such high demand. I mean it's basically Balmung and the most overcrowded Legacy servers where housing is even remotely an issue. The other servers are all confused about what the fuss is.
(This sort of ties in to the post above as well, but...) I wonder if SE should consider some sort of emigration promotion to encourage people to move from super-busy servers like Balmung to the other servers that have plenty of housing availability. I think they do have to add more to the busy servers, but completely meeting demand would be difficult and just continue to encourage over-population. From a load balance perspective they probably so would prefer if people could spread out more. So to me, other than continuing to add more land (which I expect they will do) this would be another step that could help with this problem.
(As a point of reference, tons of free plots in all districts still on Midgardsormr; heck one of the Mist Wards 31-60 is still entirely empty.)
And by the way, to address an earlier comment in the thread, the reverse auction is still in effect, even though the note about it is hidden in the updated UI.
I got a small house in Laverder Beds on Ragnarok 8 hours after patch and there were still many plots free
The problem with this thought is:
1. House vs. Friends/established connections-you can leave and get the house of your dreams, but at the cost of everyone you know and have made friendships/connections with.
2. Laundering all of your gil so that you can keep a good chunk of your savings, esp if you have been saving to buy on one of the large-pop worlds, takes time and energy....and will likely, unless done very slowly and carefully, still net in taking a large loss.
So you can be poor, and lonely but have a pretty house....or you can be homeless, but rich and surrounded by friends.
PS: I was able to buy the exact house in the exact plot/ward I wanted today in Excali. But it happened to be the last one of that specific plot available, and about 14ish hours after patch, all smalls in my ward are sold. Also, I fought the servers hard for a little over an hour starting at 4am EST even to get the chance to log in....when I saw my plot, I almost cried because I sooooo thought it would be gone. (It's a darn good plot). I am assuming, based on the love affair people on Excali have with the Mist, people who were hoping for a beachside shanty who only logged in when I did, were out of luck (I did not check the other wards today...and avoided LL at all costs due to the 'sea of ROG's').
But basing whether or not someone can own a house in the game based on their ability to login at launch and not get 'world is full' errors for too long is not the best approach. I understand SE is having issues supporting the housing areas...but really, couldn't that have made it so higher demand servers have more wards, lesser demand worlds less? Wouldn't that still eat up the same server space but offer a better service to the customer?
This is a man who gets it. Thank you. I understand that Balmung is not all servers; that's why I keep flagging my observations as *on Balmung*, and providing specific housing counts and numbers so as to avoid all sorts of sweeping generalizations. However, if you want to make a valid generalization about all this, it's that crowded servers are selling out hours after launch; less crowded servers aren't selling out at all.
I think that SE's approach to housing problems should not be to foist it off on the players. "There are too many of you on this server, pay more for the exact same content than other servers; or else move your ass off your server and sever all your friendships, and by the way pay us a fee for the service."
But, even if that IS the option that you want to go with, you have to remember, at least in the case of the Legacy servers (I know there are crowded servers that are non-legacy too), that for a long time we were completely prohibited from transferring to other servers. Either keep us all together or spread us all around, but make the message consistent.
This is just dumb programming through and through.
Fact: we're already instantly transfering servers for duties.
Fact: there are still empty plots on the lowest pop servers
Am I the only one who wonders why the heck they didn't dedicate the housing it's own damn server where people would go just like in duties?!
That way the land would be distributed evenly regardless of what server you're on.
For the record, last patch Balmung sold out in 13 minutes. I mean as in, there was not a single S house available at all in 13 minutes. I watched people literally race each other on their mounts to grab the next available plot.
It wasn't much different this time around, but from what my friends told me it was a race as well.
Well I saved my house gil by doing adventurer in need-things and challenge logs between 2.38 and 2.4. All of that is 100% rewarded the same way on each server. So literally anyone could go for 5mil plots if they wanted to.
Anyway there are other ways too like keeping the current scaled pricing dependent on your home server.
I get why they did the scaled pricing now and seeing how quickly the plots sold out they easily could have hiked the pricing up even more.