[QUOTE=Val_Rhys;260079]Sorry to necro this dying thread...
I had a question about Inferno Drop thogh, which was addressed here but not entirely. We've been killing the Deepvoid Slave, but not quite as reliably as I would hope. The source of the problem seems to be Inferno Drop spamming when he's in the lower HP range.
Hi guys!
Well Inferno Drop has been a huge problem also for us, then we managed that Inferno Drop simply can be stunned by using a good amount of ws when he starts casting (maybe it's enough doing a great damage, but with AutoAtk it's difficult to take the time).
So, tell ur DDs to save 500tp for a Skull Sunder or Heavy trammel for stunning it togheter :).
@Kobushi:
Well The Ogre is stucked in the wall cause he has our Gladiator in the wall straight tanking it xD.
When Ogre hits him, he goes up/down glitchy in the wall but he's there trust me, that's the only reason why he's stucked there :).
