Not pointless, it wasn't done to fix myth farming.
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Not pointless, it wasn't done to fix myth farming.
please, tell me more about how you dont like that SE is taking away the ability to completely cheese the whole point of duty roulette. being able to go in and out as much as you want until you get the dungeon you want to run defeats the purpose of random. i for one think its a good thing that they are doing this. the more people that know how to run Pharos and copperbell hm, the better.
10 minutes for a full run worth 70 myth :)
Sounds like an improvement to me, that means we should see more Opo-opo minions entering the market also with Brayflox runs finishing more often
I kinda had a situation like this. I was in a pre-made with my FC in Tam, which we chose, no roulette. My daughter woke up from sleeping, so I told them I'd be right back. When I got back, I had a system message that said "You have been away for 9 minutes. If you are gone for 10 minutes, you will be auto kicked." I asked the group if they ever heard of that and nobody had. I know you can be vote kicked, but being auto kicked? When did that start?
It's really annoying and can -actually- screw over a party. We were helping an FC member cap before the reset, and they had a family emergency they -had- to go take care of. They said "Brb, I'm really sorry" and went afk. Well, it took them slightly more than 10 minutes - and it auto-kicked them.
they got back at the 15 minute mark (As they had roughly expected) and were amazed to see they weren't in the party anymore. No one understood why it kicked them. I mean, if someone is AFK in a full premade, clearly the premade knows them. But because of this defunct system, we lost a healer, and couldn't complete the dungoun even though if they had not been auto-kicked we'd of been further than when they went AFK (We had a BLM to spam physic.)
SE needs to fix that part of the system, if nothing else.