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Yeah this is ridiculous at this point. Clearly something broke in the graphics engine when they introduced 3.0 and DX11 since it never happened before 3.0/DX11 and they either don't care to fix it or don't have the time to fix it. Which is why it hasn't been acknowledged yet. Even in the trailer for patch 3.4 i noticed scenes with this texture issue so it's definitely something with the game's graphics engine.
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This issues still persists and we have no official response for months. Benchmark of Stormblood is out yet I can't tell if the shadows has been fixed for 4.0. Anyone noticed any improvements? Can SE respond for this issue please?
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Unfortunately the textures are clearly still messed up in Stormblood... it's so jarring to see the shadows all messed up like that especially during cutscenes. Really bums me out cause the rest of the game has been great so far. :/