Don't think you can chose main stats, only secondary so the best choice is probably keep acc and parry.
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My question is, how many materia will we need for the scroll ?
Using materia I's to infuse the scroll -> require more Alexandrites
Using materia IV's to infuse the scroll -> require less Alexandrites
Many ways to get the Alexandrites, quite vital.
Why waste gil on buying materia III's or IV's when you can quickly and easily solo spiritbond for I's and II's?
You probably bought the materia you needed to make the original relic to begin with, so why complain now?
Ever gone spirit bonding? Spending 4 hours +120k in gear currently( 300k+ easily after update. because all the sp gear is going sky rocket as well), if you are lucky every 150k and 4 hours you will get 1-2 random lvl 4 mataria that could be one that doesn't ever work towards a weapon or have value(int/vit/elemental resistance) or one that sales and will still sale for like 30k(skill speed for instance). In fact you have an much smaller chance of getting the secondary stats as a mataria when compared to all the other stats. Creating materia is more RNG then when atma farming + it cost you gil. There is no way you can do a novious without spending large amounts gil, even if your an omnicrafter, and spiritbond everything yourself.
I'm under the assumptions the scrolls are going to work like everything else where we are going to have to overmeld and use exactly the right materia, not constantly fusing lvl 1 materia. It would be nice if you have the option to use different leveled materia and use 32 lvl 1's but this would break every rule of the game so far, and to me this is just SE attempting to make use of that really awful and poorly designed materia exchange system they added.
For the scroll given, assuming it works the way I assume it does;
- 22 Savage Aim Materia I
- 16 Quickarm Materia I
- 38 Alexandrite
If you use higher tiers though, on the other end of the spectrum, then;
- 4 Savage Aim Materia IV
- 1 Savage Aim Materia III
- 1 Savage Aim Materia I
- 3 Quickarm Materia IV
- 1 Quickarm Materia II
- 10 Alexandrite
I'd presume the map gives Alexandrite, and the Ink is used for obtaining the Sphere Scroll.
Relief for DD's -> "An issue wherein players would not receive a penalty for leaving a duty while other players were still loading into the instance."
Tanks please look forward to actually playing the Roulette dungeon you get.
Hmmm, wondering what these two items are/will be for:
"Superior Enchanted Ink Reagent Ink originating from the Near East, boasting superior aetherial conductivity."
"Mysterious Map Miscellany This bottle is holding what appears to be a timeworn map of unknown origin, bearing peculiar markings.
* Requires the Decipher action to be used.
[Level 50 Recommended] "
Guys
You guys forgot one more important note
"Can melding fails?"
lol lol lol lol have fun x100 melding
yes, i have a bunch of Materia IV from SB, and it didnt cost anything, cause i grathered/crafted the gear myself=win.
it will take time to get gil to by materia.
it takes time to SB.
doesn't matter which you prefer, but i prefer to not spend gil on greedy ppl.
it only takes a long time with lv50+ gear, and you can get IV from lv45 stuff, and possibly a bit lower.
And if you get *wrong* materia, you can trade it for what you need. or convert materias until you get what you want.
I thought it would be a very minor patch but there is quite a lot of "quality of life" things, i am pleased
A little worried about the Novus potentially not increasing the weapon damage. At least the way it was worded made it seem like it was only the ilvl and stats
Yay.
I can now show other's I'm the Sword of Eorzea.
Screw your warrior of light title.
It's possible considering they've already done it with animus. The way I read it though was that the main stats would remain the same during the scroll enhancement process while all the other stats would be replaced with the stats from the scroll. That would have nothing to do with the weapon damage as that is a static number that plays no part in stat customization.
Assuming you can get one alexandrite per map (this new map that will be introduced), that means you'll have to gather at least 10-15 alexandrites which would mean 10 days or so even before attempting to fully meld a scroll, so I can't see anyone not even bothering buying materia at least not until past the first two weeks?
wow big patch! 2.6Gb (on PC)
"The enhancement process will raise your relic weapon animus's strength, dexterity, vitality, intelligence, and mind attributes to a value befitting gear of item level 110. Attributes that remain will be replaced with the ones infused into the sphere scroll. In the case of Thyrus Animus and Omnilex Animus, base accuracy will not be replaced."
No mention of weapon/magic damage
I'm going on the assumption that you will have limited slots and have to meld the right amount of materia, not use unlimited lvl 1's
The materia exchange is an awful system , you can't choose what you get back, it's a negative exchange, and as I said you chance of getting a secondary stat(or one worth gil) are extremely rare esp in this method(it's simple math), and every materia has a different value so I can't trade with players, so I have no idea what you are talking about trading materia.
you are less likely to get a level 4 materia from 45 gear compared to i70 so yeah i'm not going to waste time with 45.
Your ignoring a hundred other factors, largely this is a weapon quest line for people whom play a disciple of the war class and are working on a weapon. I shouldn't be forced to go level a craft to lvl 50 so you can do this potion of the question without spending gil large amounts of gil, oh wait leveling a craft to 50 takes millions of gil.
I'm largely annoyed more so because this means gill sellers are going to be worse then ever and SINCE SE doesn't do anything to stop gill sellers they are going to be spamming the chat log even more. it's hard enough to play this game outside of DF now days thanks to gilseller spam this is just going to make it worse.
They mentioned Healer's weapon, they have accuracy from weapons (For What The Points, only God can answer)
I do believe they mean we can't alter "accuracy" that already on that weapon which its will be remain the same
But well, no mentioned weapon damage, its good guess but I believe they mean Healer's weapon case
Most crafts take like sub-200k to level from 1 to 50, depending on what kind of methods you used and whether you bought or gathered your stuff etc. I did Builder of the Realm in 2.0 and I didn't use more than 400k on a single craft, ever. Should be easier off by now anyway.
Novus seems is going to be awfully expensive and time-consuming for a weapon it's not even the best and it's already outdated. :X
Pretty sure they have stated that weapon damage/magic damage is tied into ilvl of a weapon (atma weapon being a special case, since its upgradeable and not a "final" weapon). One reason they upped the coil weapons to 95 back before 2.2 came out, to make them better than relics.
Tell us if you're upgrading SS or not... prior to us Removing it all from our Animi
http://forum.square-enix.com/ffxiv/t...from-our-Animi
so that makes 9x grade IV materia for a fully melded weapon, I guess each try consumes 1 alexandrite, lets hope the success rate wont be too awfull
Relic weapons have always been intended to be the extremely time consuming option of progression.
That said, literally the only thing more powerful than them now, given that you have substat control on this upgrade, is the Second Coil finale reward, which it seems that so long as Coil exists will always be the case, and only an extremely small fraction of players will realistically be able to obtain. Even the Unidentified Allagan Tomestone weapons you can pick up that are i100->110 don't have controllable substats, and while a larger amount of players should be able to obtain them, it's still an extremely small number.
Novus, meanwhile, is better than the Tidal Wave weapons and will be better than Ramuh EX weapons too, since those are apparently only level 100.
Hell, depending on what the weapon damage difference is between them and the Turn 9 weapons, they may be better due to being able to be more optimized in substats selected in one or two cases, though I'm not sure.
I think I am mostly excited about the new emotes for /changepose and the Sightseeing log. *^*
Also, are Fantasias being sold..? I don't think I read that. Or did I miss that? I did read that Fantasias are no longer labeled as unique, but..
Why are you assuming crafters will be a part of *melding*? spehere scrolls aren't weapons or armor, there's been no mention of melding, in patch note, they said *Infuse*
And why would you need to cap a crafter, to meld? you can just ask someone in FC to do it for you. All you need to do is get gear from leve/instances/maps/retainers/etc, and SB. Doesn't cost anything.
I wasn't aware that making a lv 50 crafter cost anything...i was making gil while lv it up. The only cost i had, was teleporting to some camp, to turn in leves, and the gil i got from leve, was more than tele cost.
If it costs you milions to make a lv 50 crafter...you're doing it wrong.