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with 2.2 hinting at possible new jobs with daggers, will there be any hints in 2.3 dealing with the gun based class/job?
also any more clues on the race of Yugiri?
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If/when new classes/jobs are added will we see weapons made for past primals added to the game similar to what happened with SCH/SMN? Such as a dagger class being added and now ifrit dropping a dagger weapon for that job.
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Is there any plans to tie Open world Primals to the Main scenario story line??
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With the new additions to the Hildibrand quest line should we expect "Greg" and "Krakken" to appear together? I don't think my sides could take it.
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The characters of the main scenario quest will have voice again, like in 2.2?
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Will Mor Dhona still be the "central hub" of the game after the launch of 3.0?
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Four general questions that do not fit into any threads:
1. Are there any plans to implement Total Achievement points reward system? Achievement points are currently kinda useless.
2. Number of armoury chest slots should be increased or you should allow players to store more types of items (weapons/armor pieces) into Armoire. Storing gear is a serious problem for people playing multiple Disciples of War/Magic and Disciples of Hand/Land.
3. Any plans for Final Fantasy XIV: A Realm Reborn piano collections?
4. Please introduce a separate storage container for fish baits and tackles, they currently occupy too much storage space.
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Is Hilibrand quest gonna be more epic and good laughs? I love how Hilibrand's father beating up Hilibrand... haha
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Has the team considered limited-time world events/story (not seasonal events)?
For example, before crystal tower part 2, players find after some trial and error that X is required to gain access. For their efforts, something minor is given (weapon skin? minion? achievement?).
After CT part 2 releases, the quest that all players do refers to "a group of adventurers learned that we need you to go find X to access the tower. Fetch!"
(See Guild Wars 2, Living Story- biweekly mini updates and changes with several story archs. Some big, some very small, some great some rather..meh.. but I always felt a reason to log in and try the new stuff..even if only once every two weeks.)
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Will there be a class that uses hammers? If not, can you add vanity weapons: For example, hammer vanity weapon for Marauder/Warrior.
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With new players coming into the game as of late, Is there any plans for adding a way to revisit Eorzea 1.0 (or 1.23) Ala wings of the goddess? making it an optional quest like crystal tower or coil?
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Is there chance you'll bring out other summons like you did for Gil, out for other side mission? If so would we see something like Yojimbo or The Knights of Round as some what normal Npc (At least untill they try to kill us :D or worse turn us into chickens)?
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You introduced the power of the echo to some fights to help some players beat harder main scenario fights, but for certain fights the echo makes a negligible impact on the outcome of the fight. This is especially true for some mechanics heavy fights such as Titan, are there plans to more creatively address easing these type of fights, rather than just a "one size fits all" echo stats boost?
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So...was that Shiva at the end of the most recent trailer? When might we see a level increase? Will there be myth, darklight, and soldiery gear right away for rogue/ninja? Will the next coil be introduced in 2.4? What classes do you have in mind for future releases?
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Other than solo-dungeons, will there be any more focus on solo play throughout the campaign and otherwise?
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In the Letter from the Producer LIVE E3 Edition, you announced the Rogue class and Ninja job. This has been foreshadowed in the main scenario, with Yugiri seemingly establishing a relationship with a secret society - the Rogues - and teaching them the art of the Ninja. As this occurs in the most recent level 50 content of the main scenario, I was wondering if new players will be able to immediately start as the Rogue class or if you must complete that segment of the Main Scenario first to be able to access the job. If new players can start the game as the Rogue class, how do you plan to make that work with the scenario and Yugiri's storyline?
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Character Titles
There is a major problem with legacy players missing a significant number of titles. Are there any plans to address this or are we just out of luck? The issue was originally reported by some users back in August, however with visible titles now available it is more important than ever.
http://forum.square-enix.com/ffxiv/t...-Not-Appearing