Man, there are a lot of people who seem to think yoshi p had something to do with XI. He didn't. SE moved him to xiv from Dragon Quest X.
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We are obviously talking about different things. I'm talking about different character alts functioning as traditional alts in their relationship with your main (in the same way as other player mains). Typically, such alts can have a closer relationship through things like shared storage, but I'll settle for parity.
As a wise person said on another thread, simply auto add alts on the same account to the account character friends lists.
Another option is to allow friend invites to be sent to offline characters. Add a blacklist/report option to the accept/deny interface and that will curb the abuse by the RMT faction.
PS add right click report functionality to the game asap while you're at it.
So people want alts because they don't want to do everything on one character, but they want to be able to mail gear from their main to their alts instead of leveling up crafts on the alts because they have all the crafts leveled up on their main because you can do everything on one character? I also love cheesecake because it's a cake that is actually a pie, but I hate cheesecake because it's a pie pretending to be a cake.
Getting tired of all the dumb answers saying you can/can't do everything on the same character.
If you want alts for the achievements, cause you like how they look, cause you want to be able to use diffetent jobs depending which game feature you're doing or if you happen to enjoy the leveling process then the armory system is perfectly fine.
If you want alts just to experience the current ultimate endgame content (which has a lockout) and you want all of them to be competitive the best approach is to get your main job for that character to lvl50 and level the subclasses to get every skill you need and ignore the other classes.
Different people want different things and the armory system is working fine both ways.
What would be nice from SE part would be to take a stand and decide if they want us to be able to do absolutely everything with only one character by changing the way lockout and caps are working or give us a little bit of interaction (mail, friendlist, FC/LF invites) between our characters.
My only complaint is even though we are encouraged to play on one character, the raid lockouts severely hurt the flexibility of the armory system. So if you want to play multiple classes and still raid with them, you may need 2 or 3 extra characters. Personally I main whm and am fine with that, but occasionally I want to play another role, but can't because I'm locked out for the week.
So far that's my only complaint. And I can deal with it lol.