apologies on the necropost
I have a more practical question to ask - i've only recently started running coil and don't expect to be downing turn 5 any time soon. what's the BiS monk set assuming you don't have access to turn5 drops?
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apologies on the necropost
I have a more practical question to ask - i've only recently started running coil and don't expect to be downing turn 5 any time soon. what's the BiS monk set assuming you don't have access to turn5 drops?
From what I read, Melee Circlet, Melee Armor, everything else Allagan.
If you have lot of gils, you can craft some gryphonskins items. If you don't have a lot of mythologic tomes, you could craft the armor.
For those looking for BiS:
http://forum.square-enix.com/ffxiv/t...r-A-Discussion
you can change the solver as you will if you need to for different situations such as using an allagan weapon or the relic+1 or using food buffs or different weights.
this is also posted on page 4 of this thread btw
Bringing back this thread from oblivion because TC's setup is one of the few i actually agree with.
Im pretty sure we all know by now skillspeed gives the lowest returns coupled with the fact twin snakes will now last longer avoiding skillspeed as much as possible is likely the best.
With that in mind I am intending to get the items TC has in first post, 4 short atmo.
But this whole thread is actually a pretty good read for some monks who are still a little confused over item choice.
In addition to the this, the changes being made to allagan earing of maiming and allagan sollerets of striking in 2.1 make this setup even better.
Keep in mind you might have to dabble to get a skillspeed you feel comfortable with, personally while mine is getting fairly low its not rly giving me any issues, especially when losing greased lightning dosnt happen too often if you know the fights (except for a few rare occasions).
The new best of slot may have changed a little bit due to the changes in the Allagan Earring of Maiming, the Allagan Boots of Striking and the implementation of these:
Tremor Earrings of Striking (Critical Hit Rate +11 Determination +11)
Inferno Bangle of Striking (Accuracy +16 Critical Hit Rate +11)
Vortex Ring of Striking (Accuracy +11 Critical Hit Rate +16)
and also an alternative to sphairai +1
http://eu.finalfantasyxiv.com/lodest...m/fd7a79ce096/
For those of you looking to prioritize crit > det > SS, this is what I came up with:
BiS with Baghnaks, secondary stat itemization of +266
+132 Acc, +179 Crit, +66 Det, +21 SS
Part 1
Wep: Allagan Baghnaks
Head: Melee Circlet
Chest: Allagan Cuirass of Striking
Hands: Allagan Gauntlets of Striking
Pants: Melee Gaskins
Feet: Melee Boots
Part 2
Neck: Allagan Choker of Maiming
Ears: Tremor Earrings of Striking
Wrists: Inferno Bangle of Striking
Ring 1: Vortex Ring of Striking
Ring 2: Allagan Ring of Striking
BiS with Hellish Claws, secondary stat itemization of +266
+135 Acc, +168 Crit, +53 Det, +45 SS
Part 1
Wep: Hellish Claws
Head: Melee Circlet
Chest: Allagan Cuirass of Striking
Hands: Allagan Gauntlets of Striking
Feet: Melee Boots
Part 2
Pants: Allagan Trousers of Striking
Neck: Hero's Necklace of Slaying
Ears: Allagan Earrings of Maiming
Wrists: Inferno Bangle of Striking
Ring 1: Vortex Ring of Striking
Ring 2: Allagan Ring of Striking
You know both of your lists don't have a belt, right?
Allagan Tassets of Striking
Forgot to include it
Weapon: Allagan Baghnakhs
Head: Melee
Chest: Allagan
Gloves: Allagan
Belt: Allagan
Legs: Melee
Feet: Melee
Neck: Hero's Slaying
Ear: Allagan Striking
Wrist: Inferno Bangle Striking
Ring: Vortex Ring Strik
Ring: Allagan Maim
Food: HQ Deviled Eggs
472 Accuracy, 570 crit, 268 det, 373 skill speed
Looks correct. Going to make another list that excludes the Baghnakhs.
Head: Melee
Chest: Allagan
Gloves: Allagan
Belt: Allagan
Legs: Allagan
Feet: Melee
Neck: Allagan Maiming
Ears: Allagan Striking
Wrists: Inferno
Ring: Vortex
Ring: Allagan Striking
Food: HQ Deviled Eggs
474 Accuracy, 544 crit, 247 det, 397 skill speed
560 crit, not 544
I thought needed turn 5 accuracy is 482?
These stats assume you are using Hellish Claws.
I just made a stats comparison spreadsheet: Melee new gear stats
So it's nice to finally see a semi-serious monk thread. Now my only question is where are you guys getting your weights for SS/Det/Crit. The excel sheet that I have used definitely weighted Det as being the worst stat. Does ANYONE have any definitive proof that determination is our best/second best stat? Also there is no way that I would ever play a monk with such slow Skill Speed especially with the changes they are making to some of our skills.
Any monk worth his salt will get SS to 1.99/2.00 GCD so that you can do both side and back without losing damage buff from Twin Snakes and not losing your GL stacks as well as buildup to 3x That is why Skillspeed is more valuable in my opinion than crit or det. Right now I keep my skillspeed up to 1.99 GCD and then try to stack crit (because everywhere I've read crit is the better option and Det is garbage) while keeping accuracy capped. Now I wouldn't mind going Skillspeed (to 1.99 GCD), Det, Accuracy, If there was some definitive proof that Determination is actually useful. Anyone out there with some about Determination/Crit?
The new GL3 boost to 24% will affect our speed as well, so some abjustment is in order.
EDIT: Nvm, I just reread the info, it's only to dmg it seems.
I found that the Button Mushroom Saute HQ is prolly the best food and this is the set I came up with for it.
Baghnakhs w/ Button Saute HQ
A: Boots, Head, Waist, Chest, Gloves, Earring (M), Ring (S) (M)
M: Legs, Bracelet, Neck
Acc: 131 Crit: 139 Det: 127 SS: 26
Obviously minimal SS, as I feel its extremely weak and not worth gearing for at all.
Edit* Withe the Primal stuff looked at I found this is better.
Allagan Baghnakhs w/ Deviled Eggs HQ
A: Boots, Head, Waist, Chest, Gloves, Ring (S) (M)
M: Legs, Bracelet, Neck
P: Earring
Acc: 131 Crit:160 Det:125 SS:15
I'm not using stat weights. Without actual testing then this is all theory. The reason many people are now willing to abandon skill speed stacking is because the duration of twin snakes has been increased from 12 seconds to 15. This means that less skill speed is required to not lose that buff. As for keeping up GL, this isn't hard to do even with low skill speed assuming you can stay in melee.
As for det vs crit, crit just has a better return. 1 str = 6.89 det. Det stacking will yield in a much smaller %increase.
With Twin Snake duration increased to 15 seconds you do not need 2s GCD to rotate between flank and rear. Since that was really the only remaining reason to add skill speed to your set I don't see why anyone would bother any more, unless I'm missing something?
I never stated I only dps'd from the side, i actually said i had 2.0 GCD so I could get both side and rear rotations in without losing Twin Snakes.
And yes with the increase in duration for Twin Snakes it will allow us to drop some skill speed which will be nice since then we can use more pieces with crit or det. I was just curious where people were getting info that determination is a good stat so I could decide which to go with. For now though I'll be dropping some skillspeed to get more crit until determination is proven as a useful stat.
http://chocobro.com/forum/viewtopic.php?f=8&t=28
http://valk.dancing-mad.com/calculat...ut-calculator/
http://www.reddit.com/r/FFXIVTC/comm...point_testing/
It's good info, but none of it concrete info. Make of it what you want.
imo skill speed isnt THAT good.skill speed give you a dps boost but in long fight,you will run out of tp way faster.overall its good for short but for long fight,its *fake* dps.skill speed also pretty low effect unless you stack a LOT of it
crit and determination will actualy give you higther number so its a direct dps increase and you can maintain it longer since you wont burn your tp really fast.
also with the 2.1 change,keep in mind that we will need to mouve from position all the time.having really hight attack speed by stacking skillspeed mean it give you really low amount of time to position yourself.you might not be able to cast it on time,everytime
have you used your program to weigh the new EM primal fight weapons/accessories? i feel some of the primal fight acc will be bis, and the Ifrit EM claws are better than relic zenith
I meant that as a blanket statement to anyone reading, not at you specifically.
As for crit/det/str weight, there was a spreadsheet posted somewhere around here that showed 1 STR being worth more than 7 crit. That would imply that det is worth more than crit anywhere you could trade it at a 1:1 ratio. There aren't many pieces you can do that, since SE usually decides that anything with det on it has a reduced allotment from the standard stat budget for a given ilvl, but they are there.
hmm i would love to try this... but i have yet yet to seee any sort of monk drop in coil..... well full AF2 is the way to go until the loot come downs from the heavens