I kind of love the stalkers that come after you in WP. Couldn't disagree with the OP more.
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I kind of love the stalkers that come after you in WP. Couldn't disagree with the OP more.
I don't know when ppl will get the msg but devs said they did not intend for people to be able to skip mobs in dungeons. As long as people keep trying to skip mobs, they probably have to keep modding the content in order to prevent players from doing this.
God forbid you actually play the game.
Honestly, not that I want this to be the measure of how to run Wanderer's, but a Japanese party cleared the patched dungeon in little under 10 minutes. Even recorded their run and uploaded it on Youtube. I don't get all the drama that's being heaped on it. Oh no, now you have to kill things, woe is you. /sigh
ehhh? I've had parties of part ls members and part randos in DF and we've always been able to kill everything quick enough to not have to wait on the big Tons to pass, and that's with none to maybe 1 relic (post-2.05 patch I mean).
I haven't run WP, but this is something that works in other dungeons. Have the whole party run through all the mobs, but make sure only the tank takes agro. Get the party to a safe spot and let the tank die. If nobody else has agro at that time, the mobs will all return. Then raise the tank.