And, just putting it out there, if you see someone at a spot and roll in and start killing stuff around them with your ~FRANDS~, it's just rude.
Printable View
And, just putting it out there, if you see someone at a spot and roll in and start killing stuff around them with your ~FRANDS~, it's just rude.
Ah, you see this is the outcome of people crying that no one should be leveling or farming things in an open world setting so SE's response was to do what other MMOs do - limit the spawns and kill exp on world mob. Look at 1.0 you had multiple camps of sheep for leveling and farming purposes even varying in levels, in ARR? You'll be lucky to see 9 at one time in the whole zone.
I advise against it, as for one thing it's actually a griefing tactic, something that can bring punishment to you and secondly you're actively trading with someone who has reports against them most likely, so you'll simply flag yourself.
This doesn't do anything - You (at best) get a website shutdown but then you have people like BG who make their own tools that no one will be able to get or see because it's kept within their own LS/FC and other tools floating around that'll simply pop up on 4chan, reddit or some other cool kid website. All they can do is continue to adjust code and memory to try to break the bots.
I know. but it seems like they aren't doing anything to fix the problem. So i thought i would give them a poke in rear.
Regardless I don't see why they never added a server location update check. If the server knows your at X,Y and can only move 5yrds in a second, but you report your 50-60yrds from your last place. The server should refuse your location update with a auto disconnect or forcing you back to your previous location +5yrds. This is a simple server side validation that even F2P and indie MMO's are doing. So why can't SE do it?
Yeah, I've been trying to level weaving and having to compete with bots for Diremite Web is a real pain. I'll frequently only get one or two drops from 20+ diremites, despite hitting them first and doing more damage. :(( and the market board prices are just too high to not farm them myself...
I know its not a solution to bot farming etc. But do some of the levequests that make Karakuls spawn and you will be the only one that can tag and kill them.
fleece is 500 per and diremite webs are 300 each, few select people selling it in stacks of 99. Weavers sure get screwed, lucky that i didnt run into that problem with leatherworking