I covered that here:
http://forum.square-enix.com/ffxiv/t...-How-to-Fix-it
I covered that here:
http://forum.square-enix.com/ffxiv/t...-How-to-Fix-it
There should be no cap, at the end of the day the monster will eventually be so high that it will create the cap.
Death = the cap.
I don't think it can really be abused either now that 8 man parties are the max, and if 8 rank 50's can kill a rank 82 Ogre good for them, they should be rewarded for it.
You damn right, Alexia. Right now this game is nothing of a challenge. It's only a time sink. I'd like some excitement while playing. A challenge to overcome. An obstacle to hurdle. Anything else that needs to be said? Like I wrote before: You damn right, Alexia!
I'm for a complete removal of sp cap.
It's so easy to reach a cap if we levelink, to add stars is worthless.
How many time I have lowered a leve's difficulty to 1 star and SP was unchanged!
Everything needs to be adjusted. (and I think will be when the combat overhaul comes)
+20 with the delta-rank damage calculation is ugly. Mobs should be inherently tougher at r+20 without adding/subtracting like 60-80% damage.