AFK timer should never be shorter than a dps dungeon queue time :P
Printable View
AFK timer should never be shorter than a dps dungeon queue time :P
not really, this will force people who REALLY want to stay on to go out of their way to make a 3rd party macro in order to move their character but majority of the people who play will not even do that. Either way having this in place kicks people who're not playing so people who actually are playing can actually get in. If somebody comes back every 25-29 mins to move for a sec just so they stay on, then cool. I can assure you that majority of the people who were staying online before this was in place were willing to do that. Especially the people who would log on and then go to work just to make sure they're online and able to play when they get back.
30 Minutes is perfect, I'm really glad they did this, before we were begging for it to be implemented, now it has and people are whining about it, you can never please people I guess...
Also, if it's implemented the same way as WoW, it doesn't matter if your character is moving or not. WoW's client checks for HARDWARE input, so macros that make you jump every 29 minutes will NOT work. As long as the WoW client doesn't actually get the input from the mouse/keyboard, you're gonna be AFK kicked out.