Originally Posted by
Quor
Unchained. I get that animations are awesome, and I've come to terms with them interrupting quick-use of more than one off-GCD skill, but for something like Unchained, which has a decent cooldown and high usage cost, it's particularly noticeable. Adding another two seconds to the duration would be a great way to deal with this issue that doesn't involve messing with character animations. This way you can stack Unchained with Berserk and actually get the full 20s out of Berserk instead of clipping an attack at the end of the duration because of the Pacification debuff.
Any other WARs out there have suggestions? From what I've gleaned from the forums, either things are pretty good or things are terrible. I'm not at the level cap yet, so I won't speak to anything regarding that area of the game.