LMAO aaww no way, that's so evil lol.
If we MUST kill animals, why not something like rabid wolves, or 8 foot beatles. Anything with claws and a taste for blood will do!!
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/waves to Dannie Deadboy
I agree with the OP wholeheartedly, Hamlet Defense has tons of potential, SE please don't make it fail by having us defend the hamlets from rabid goats. We have enough of that in-game already. At the very least, make us defend them against hordes of goblins or beastmen.
i approve this massage
Will agree that Hamlet defence would be a let down if it turned out to be go stop the golden bazaar's rat infestation before they destroy the grain shipment type deal. would love to get down and dirty against empire troops, bandits, or beast men.
All though would be nifty if a hamlet came under attack by some of the "Notorious bandits" that pop up in the faction leaves. Complete with there animal menageries as part as a larger attack, Say "The nibbler" and her squeekers rolled into a hamlet along side a cadre of highwaymen. Or if an attack from an amalj'aa raiding party brought along some of there pet drakes. What im saying is i dont mind bashing in more digital animal skulls, just make sure that there not the only opponents
I can see it now, the Garlean's are attacking you must defend Aleport from their savage Nannygoat Army. The town of Wineport is under attack from the elite Dodo unit along with their Puk spies.
Oh and when you get to the end it could pop a huge Dragon NM and as you take your first swing you miss and surprise it's actually an Imp in disguise.