Yea, It would really only help the lone wolf people who dont have any friends lol. Not the sort of feature that will help me, but It will help them.
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The only reason I'd be against cross server gameplay is.......what if I meat a friend there? and I wanna play with him/her on the reg. Now i can't cause we're on two different servers and we just happened to meet via fate or random matchmaking lol. Really the only reason. And honestly the lone wolf who doesn't have friends can shout in uldah for a group, or they can add party flag function with dungeon options. I hate that lone wolf excuse, its an mmo.
hahhaha thank you my man this is an awesome post. People need to accept change. this cross server thing is awesome people... just imagine NEVER having to shout or wait long for a party? the reason many people never got COP done or Nyzule done was because you can never find anyone who is willing to do it. Awesome feature if true SE. Sometimes taking ideas from other games (WoW) is a great idea.
And I will only accept mail boxes if a moogle appeared to hand you your mail when you click on it (Crystal Caravans). Moogle Mail Service ftw.
There's a good deal many on WoW that claim the cross-server dungeon finder destroyed the community, because people could do and act like they wanted without consenquence, unlike being on the same server and getting blacklisted if you were rude.
I would hate for that to happen, so I'm not sure how I feel about it. I like the convenience of the LDF, but not at the expense of the community.
I wouldn't mind a cross server dungeon finder as long as it was used ONLY for instances and not for anything else. The problem with it in wow is you can do any content in the game through the dungeon finder, it kills the server community.
I don't like the idea of cross-server content for the same reasons people listed, and also I don't want to be stuck with non role-players when I don't ever go out of character. I'd prefer to stick with the people of Besaid and be more likely to come across other role-players. If they add cross-server things, I likely won't participate in them.
Just merge all the darn servers in a single gigantic shard. Technology allow this. The surname system allows this. The multiple guild system allows this
This would give us some definite feeling of "world server", a feeling that very few games can bring. Let the people use linkshells to build their own networks of communities, instead of that arbitrary split in servers.
And yes, this means instancing everything to hold the charge. Instancing is not a problem, since anyway FF14 isn't sold for its lusterfuck groups of hundred of players (like a RvR oriented game would be). Non-instancing bring only technical problems on PvE games.