I like the action bar as it is. :3 Very similar to FFXIs macros. Would only like to be able to scroll through it faster. I like that it doesn't stay on my screen, because I hate having many things cluttering it up.
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I like the action bar as it is. :3 Very similar to FFXIs macros. Would only like to be able to scroll through it faster. I like that it doesn't stay on my screen, because I hate having many things cluttering it up.
anychance anyone else figured that with battle changes the UI will get changed to... or no one else put 2 and 2 together. Since attacks are on the action bar, once Auto attack gets put in it might change. I don;t see how they can keep the same action bar after Auto attack is added.
I think they could use the same action bar for the new battle system changes, and I also think that once auto-attack is implemented, a lot of these action bar problems will go away. Since we won't have to spam 1 anymore to attack, it will give us more time to find and select the action we are preparing to use. I do agree that there should be plenty of UI options in this game though. It doesn't have to be black or white. Give us options so that all the players can make their own decisions on how they want their UI handled. Showing all three action bars would be great. I definitely understand with the cooldown timer needing to be visible for all skills but whether the action bar is always showing or not is definitely a cosmetic choice that is up to the player.
Everything Evangela said, especially her last two points is true. Hitting up and down causes all sorts of weirdness if you're not in the correct layer and you're toggling through friend/party/all. This is less true with the latest update providing an alternative for targeting. Then the issue of the action bar disappearing. I get Nabiri wanting it to go away to keep more of the screen open. But this is another issue that should have been toggable from the very beginning making everyone happy.
People like on/off switches. Think ahead SE.
People like on/off switches. Think ahead SE.
to many can be over complicating and overwhelming and annoying.
so a few ppl like on/off switches. Also options take up space. And options can slowly take up too much room to add content.
not hating on the ideas Just trying to be a bit logical.
I'm curious on how this game will play on ps3 as is. isn't the action bar a bit.... hard to use with just a controler?
I don't think someone will get confuse... if they don't want to ON or OFF or config anything, then just play with the default settings
the way its set up now is actually very easy. If your a button smasher well then your going to have problems in any game.
If people were overwhelmed with the options, they don't have to mess with them. The game should be able to be played successfully without tweaking any of the options IMO. and I honestly don't think that adding on/off switches would be that hard to make or be too resource intensive. Correct me if I'm wrong. I know there would be a lot of options that I wouldn't change if I were given the choice but everyone has his/her own preferences, why not cater to something that is present in every human being.
Building tp and activating any weapon skill on the second/third bar is kind of a pain so i typically keep anything that needs to be quickly activated on the first bar and buffs on the second.