I think what Premium Virtue just posted pretty much sums up the issue with those achievements.
Making 100,000,000 gil from levequests today is insane, and making it from killing mobs is no better but at least can PL through it.
I think what Premium Virtue just posted pretty much sums up the issue with those achievements.
Making 100,000,000 gil from levequests today is insane, and making it from killing mobs is no better but at least can PL through it.
Some of the levequest achivements can be done with reasonable time from level sharing.
For Example:
To earn the Lost in Localization achievement, a player would need a minimum of 3 years and a few months doing local levequests, without ever letting his leve allowances reach 99. The Region d'Etre achievement can also take that time solo, however it can be cut to roughly 5 months if a group of 8 players keep sharing regional levequests.
Your guys realise they are long time archivement? You are suppose to do them in a really long time not in a couple of months
currently at 57millions
what do you mean "can PL through it"?
Dont you read Elexia post? mob drop around 100 gils each
if making 100 million from levequest is insane (which is actually, not really), then making it from mob is super insane
I really don't think so. There have always been people honestly like that, its not a new phenomena or such.
I think people blame WoW for a lot of that NAO, but having played WoW its really not NAO.. to get the best gear you still have to grind like a mofo, and since they are updating gear every 6 or so months you are always working for more gear. (While the forums are full of more children then usual, which I think is due to the graphic and slap stick humor, the end game stuff isn't handed on a stick). Its pipelined differently where the difficulty is focused on dissimilar spots sometimes (FF MMO vs WoW), but they still have their difficulties.