Originally Posted by
Cutriss
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When I get slept or bound, I see the status icons, but if I'm busy juggling healing/nuking tasks, I may not notice right away, and the status log messages are not consistent. In addition to a prominent "Command failed for reason XYZ" error on-screen, it would be helpful if the player-characters could animate in such a way as to show visible status ailments. If they're asleep, they should be kinda slouched and have some animated z's bubbling up from their heads, or the classic Japanese snot bubbles. If they're bound, show some arcane energy extending from the ground wrapping around their feet. If they're slowed, render the battle animations at a slower speed, and if hasted, faster. I think the idea is clear.
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