I'm already at Pie cap. My build was centered around the LT bow, and activating the bonus. 30AP is huge.
now that I can change my accesseries a bit, i can get a pie bracelet. Dex pants are the only thing i'm really missing to hit dex cap for WS, as i'm already very close to the cap for auto attacks/light shot.
we're managing relic-runs with our group. while I'd love to push my damage higher to improve our tolerance for error, i'm not positive its needed. our other bard was doing in the 8-13k range. I was usually 1.5x their damage. i'm still learning optimal positioning and rotations for the fight. for the most part right now i'm just spamming light shot and only using maybe 4 combos every fight. I bring out a blood letter combo before the first jump. and then use RoD combo right after to get some damage out of quick knock. it's usually off CD a little after AB happens so i can use it again while i'm dodging tornados.
i think the only thing i need to do in the fight now is to try to use wide-volley combo to get a little more damage on Garuda. but I was typically one shotting plumes with RoD uncombod, and Wide volley does less damage so i'm a little concerned. if i've only got 2 or 3 plumes I might be able to pull it off and pick them off after WV. but i'll need to play around with my combos. and again i'm not convinced it's needed. i'd rather just one-shot them with RoD.
base damage i know affects light shot, but does it also affect RoD/Wide Volley?
my understanding was higher base damage was good for light shot, barrage, heavy shot. but for WS (quick knock, RoD, wide volley, etc.) DPS score was more important. is this true?
