Hm, not really. Since Yoshi announced the 3+ hours dungeons i'm more than willing to improve myself in every way as a DD.
Printable View
Hopefully someone makes something like SexyMap!
http://www.blogcdn.com/wow.joystiq.c...mapunfaded.jpg
It seems to be improving in a game is about how you play it, rather then what gear you have. Like I said this is my experience in wow. Improving = getting better gear = judged via dps meters. People post the top 1-10+ and they say, if you aren't on this list you need to leave the party. It's really obnoxious.
I'm fine with the original planned UI for ARR.
Just want to add these addons dosent just need to be Damage calcutaors etc.
It could be anything from user-created...
Recipe books, mob information windows, dungeon/raid information addons,
Gathering / Crafting addons, Hamlet / Raid timers, Calendars,
Achievements addons, Quest helpers, chat timestamp,
LS / Company Daily Message addon...or a plain simple Target icon changer....
the list continues...
More or less anything you can come up with.
Addons isnt a must have, it will optional, but i guess sooner or later players / linkshells / companies will
require that you atleast use some addons to make things easier etc.
i mean HOW UGLY is that please:
http://img145.imageshack.us/img145/7...7190430jw3.jpg
congrats, you play a statistic game and not a RPG anymore.
personally.. i want to enjoy the game.. the atmosphere and the design as well. in Final Fantasy XIII, VII, VIII i also dont need a damage meter for having the feel that i am a good player.. i know it, when i can beat the monsters more easily than before. and looking at my dmg numbers on my own.
but there you go. "i did 41,992 k damage! im awesome" "ha i have a longer di** , i did 42k dmg" ;D i dont like that idea. im not playing an egoshooter or a game for the statistics.
i know when i do good damage, therefore i dont need an addon.
addons are for people who lack of this abillity. my opinion