I guess you're referring to the people who didn't quit when the dungeons got harder.
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Having something like Unreal difficulty dungeons, where it's literally an old dungeon updated to current numbers, would also help dungeons be a little more interesting just by giving us a tad more variety. Stick those into Expert roulette and you'd get something more than just the coinflip roulette we have now.
Anyway. I used to like dungeons. Not anymore.
I liked them as half brainless chore. I dont like the sweat and busyness of current dungeons. I get my tryhard fix from other places.
But we probs dont go back to brainless chore mode.
So called hard modes of old dungeons were fun to me, too. But those were done away with in SB. Oh well.
og steps of faith had some fun player mechanics though