Originally Posted by
Shurrikhan
None of this will matter until you're dead, at which point you've already failed and consigned your party to either a wipe or a 10+ minute tank solo.
The party having this option, then, for when you've failed (have died and/or can't be bothered to rez) is vastly preferable to not having it.
Should healers get more of interest to do, at minimum in terms of downtime activities (when no healing is required)? Of course. But that's independently been the case since Shadowbringers' release.