Originally Posted by
Carighan
I suspect this is a problem that could be solved more generally, but it'd be wildly unpopular. WoW tried this before, "flattening the curve", and while various number squishes were necessary over the years, they've never really stuck to a flatter curve, they went right back.
What I mean by that is: Reduce the relative upgrade from +X itemlevel. (Or alternative reduce the +itemlevel we get from each "tier")
This in turn would significantly curb the power gain from one set of items to the next, as say an upgrade from one savage tier to the next could be +6 itemlevels, not +30 (and likely the extreme one after gives weapons +1 itemlevel from the savage before, not +10, etc etc). But it'd also be wildly unpopular of course because this would mean that there is virtually no perceivable power increase from having this better gear.