Originally Posted by
Valence
There is jadedness because while I can myself deal perfectly fine with premades, it's becoming incredibly harder to actually delete their members because premades for one, do learn, and because deleting their key members (like the tanks) usually involves your team actually participating, else you'll just suicide your wind/meteodrive into nothing. The reason this works less and less is because people have also learned to identify premades better and they just flee immediately and I don't blame them for it. It's very pavlovian in nature: if they die from a full alliance wipe at the first engagement, they will not try again for the remainder of the game. And as said in the OP, the addition of stuff like rampage, rampart, bloodbath etc, not only makes premade players incredibly harder to pin down and kill, but it also gives them tools to facilitate the slaughter by bypassing and even outdoing the progressive AoE nerfs that SE gave to jobs over time (DRG, etc).