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Agreed, it's just a SMIDGE too subtle and slow to transition (honestly i think it's a linear transition, which feels weird? I think it could do with a bit of an ease-out pace?)
And I honestly haven't noticed the character tilt at all :(
I was really excited about it too. Maybe on flatter ground I'll see it.
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I dont like the change....I really wish they'd let us take surveys before changing stuff
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I have to ask, those of you who thought the mount tilt was perfect before and is too subtle now, do you play kb&m or controller? Standard or legacy? Do you turn by moving with A/D or by rotating the camera?
I feel like the feature works a lot better for controller players or people who turn with the camera, because that movement is a lot more fluid. only having WASD to move with essentially gives you only 8 directions, so it probably snapped back and forth unnaturally for people who played like that.
I personally didn't have an issue with the amount you tilted, just more how sharply and suddenly the tilt occurs. I play controller and my left joystick has a bit of a deadzone at completely forward (think it can detect 5° or -5° but seems to miss 0° completely) which made it just... flicker back and forth which looked really bizarre and shaky instead of the natural look they were going for.
The uh. The character tilting we have now is awful for this. If you run to the side and then stop, you snap back straight so suddenly, it's a little jarring.
I feel like the amount of tilt they had before was fine, they just need to blend it better. Let the amount of tilt lag a little behind how the character is moving and gently return to equilibrium when you stop. It kinda strikes me as one of these features they added in without really testing it with different setups or gathering opinions from enough people before shipping it/changes to it, tbh...
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I play WASD, legacy, and will both turn using A/D or the camera depending on how lazy I am.
The tilt was great.
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I liked it like it was. Really sad that it's almost gone now...
Is it so hard do make 3 options like on/medium/off?
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I really miss the old tilt on mounts, I skimmed through the patch notes and saw they made it a toggle.
They nerfed it so much I thought it was now off by default. Had to play around in my settings to realize it wasn't off, It just wasn't as noticeable. :(
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I... I didn't even notice the feature. At All.
And I flew around a lot making cash (gatherer)... hahaha. I never even noticed!
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I hated the mount tilt and had the absolutely opposite response than you did OP. I just wanted to turn it off because it made some mounts unrideable to me, due to them looking so ridiculously goofy. However, if there's a toggle, they shouldn't have adjusted the tilt too. No clue why they did both.
It should just stay the same for those that really enjoy it and the toggle for those that don't. I really don't get the devs decisions these days, it just doesn't make sense.
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As someone who was on the fence on the tilt previously, I want to thank the devs for listening to the people who said they were getting motion sickness from it. I appreciate that they listened and added the toggle. It was so bad on the Landerwaffe mount, because even the slightest tilt while moving forward in the air would make the huge wings teeter back and forth so fast that it really was not pleasant, at least for me. So I want to be clear that I really, REALLY appreciate the toggle. And those who got motion sick probably appreciate it too.
I do think that the update is perhaps a bit strong on the nerf to the tilt. I definitely liked it on some mounts but not others, and I did think the turn was sometimes a bit too deep. But I 100% agree that they could have kept it as is. Sorry to the devs to constantly go back and forth--but nerfing it along with the toggle is not what I was expecting at all.
I think there's a decent middle ground to be found here, so if the devs do look at this thread, please know the toggle is absolutely appreciated, and that you can give us options to have the tilt be stronger if wanted. I think a drop down would be perfect so we could choose between options.
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Please make the tilt effect look a little stronger when it's active.